ELECTRONIC GAMING DEVICE USING CODED INPUT DATA
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Abstract
A gaming device allows a user to scan bar codes and collect character data corresponding to characters and character item data corresponding to character items which affect attributes of the characters. The gaming device allows a user to cause simulated battles between characters. In some embodiments, the characters belong to one of a plurality of character groups which are at war with one another. In some embodiments, gaming devices may communicate with other gaming devices in order to engage in battles between characters corresponding to data stored on the respective gaming devices. In some embodiments, each character within a group has a different combination of attributes, which may include strength, magic and technology. In some embodiments, the same bar codes which include character data or character item data also correspond to commercial products unrelated to characters or character items.
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Citations
46 Claims
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1-29. -29. (canceled)
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30. A handheld toy comprising:
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a scanner operable to detect any of a plurality of encoded data items associated with a plurality of game characters, the plurality of game characters being divided into a plurality of groups; a display device; a memory device; and an electronic circuit operable with the scanner and the display device to; (A) associate one of the plurality of groups with the handheld toy, the associated group having a plurality of members, (B) detect one of the plurality of encoded data items, (C) if the game character associated with the first one of the plurality of encoded data items is a member of the group associated with the handheld toy, store the game character, and (D) if the game character associated with the first one of the plurality of encoded data items is not a member of the group associated with the handheld toy and the first one of the plurality of encoded data items was previously detected within a time period, initiate a competition between the game character associated with the first one of the plurality of encoded data items and at least one stored game character, the stored game character being a member of the group associated with the handheld device.
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40. A handheld toy comprising:
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a scanner; a display device; a memory device; and a processor operable with the scanner and the display device to; (A) scan encoded data, (B) determine a first character from the encoded data, (C) if the first character is a member of a first group, store the first character, wherein members of the first group are controllable by a player, and (D) if the first character is not a member of the first group of characters, (i) if the encoded is scanned a second time, initiate a game involving the first character and at least one other character, the at least one other character being a member of the first group, and (ii) if the bar code is not scanned the second time, dismiss the first character.
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46. A handheld toy comprising:
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a scanner; a display device; a memory device; and a processor operable with the scanner and the display device to; (A) scan a bar code, (B) determine a first character from the bar code, (C) if the first character is one of a first group of characters, store the first character in the memory device, wherein characters in the first group of characters are controllable by a player if the characters in the first group are stored in the memory device, and (D) if the first character is not one of the first group of characters, (i) determine whether the bar code is scanned a second time, (ii) if the bar code is scanned the second time, initiate a competition between the first character and at least one other character, the at least one other character being one of the first group of characters and the at least one other character being stored in the memory device, and (iii) if the bar code is not scanned the second time, delete the first character.
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Specification