AD-HOC WEB CONTENT PLAYER
First Claim
Patent Images
1. A system comprising:
- a processor;
a display; and
a memory executing a computer program for dynamic playback of information from conventional feeds and ad-hoc feeds, the computer program product comprises instructions to cause the processor to;
produce “
playable”
content from ad-hoc feeds;
manage a queue of queued items of playable content that includes playable content from the ad-hoc feeds;
play the queued items by cycling through queued items in the queue according to criteria specified for playback of the content; and
render a player window on the display of the system to display the playable content in at least one player window.
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Abstract
A system for dynamically playing information using conventional feeds and ad-hoc feeds to produce “playable” content includes a device that executes a player engine, the player engine collecting, combining and sequencing items to play based on selection criteria and device context, of text, image, video content by parsing selective tags, patterns, text, identifiers and resource types of interest on resources such as web pages to produce playable content, storing the playable contents results from parsing in a queue of playable feed items, selecting items from the queue to produce an ad-hoc feed and playing the ad-hoc feed.
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Citations
22 Claims
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1. A system comprising:
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a processor; a display; and a memory executing a computer program for dynamic playback of information from conventional feeds and ad-hoc feeds, the computer program product comprises instructions to cause the processor to; produce “
playable”
content from ad-hoc feeds;manage a queue of queued items of playable content that includes playable content from the ad-hoc feeds; play the queued items by cycling through queued items in the queue according to criteria specified for playback of the content; and render a player window on the display of the system to display the playable content in at least one player window. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 14)
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13. A method executed on a device, the method comprises:
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receiving playable feeds of content; dynamically playing the content, by; queuing items comprising playable content; and cycling through the queued items to play the content.
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15. A computer implement method of generating revenue from promotions, the method comprises:
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offering promotion slots by set price and time requirements; and running the promotions in a round robin sequence or a sequence based on user factors. - View Dependent Claims (16, 17, 18)
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19. A computer program product residing on a computer readable medium for playing content, the computer program product comprising instructions for causing a device to:
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queue items of playable content; execute a play engine that cycles through queued items to play the items; and provide interaction tools for items based on at least one of the context of the user, device and location. - View Dependent Claims (20)
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21. A system for dynamically playing information using conventional feeds and ad-hoc feeds to produce “
- playable”
content comprises;a device player that executes a player engine, the player engine collecting, combining and sequencing items to play based on selection criteria and device context, of text, image, video content by; parsing selective tags, patterns, text, identifiers and resource types of interest on resources such as web pages to produce playable content; storing the playable contents results from parsing in a queue of playable feed items, selecting items from the queue to produce an ad-hoc feed; and rendering the ad-hoc feed. - View Dependent Claims (22)
- playable”
Specification