Dynamic parallax barrier autosteroscopic display system and method
First Claim
Patent Images
1. A dynamic parallax barrier autostereoscopic display system comprising:
- a display that generates front and rear displays in different image planes, said front display providing dynamic barrier strips with transparent regions therebetween, said rear display providing images viewable through said transparent regions;
a tracking system for tracking the position of at least a first user and a second user; and
,a controller providing data to the display for displaying said dynamic barrier strips and said images wherein each of said first and second users views different imagery, said controller further communicating with said tracking system and to dynamically control said display in response to movement of one or more of said first and second users.
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Abstract
Embodiments of the invention provide a dynamic parallax barrier autostereoscopic system and method for one and multiple users with user tracking. One example embodiment of the invention is a dynamic parallax barrier autostereoscopic virtual reality display system includes a display including a front display plane and a rear display plane. The front display plane dynamically generates barrier strips with transparent regions therebetween. The rear display plane generates images viewable through the transparent regions to create a virtual reality effect for a user or users.
116 Citations
33 Claims
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1. A dynamic parallax barrier autostereoscopic display system comprising:
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a display that generates front and rear displays in different image planes, said front display providing dynamic barrier strips with transparent regions therebetween, said rear display providing images viewable through said transparent regions; a tracking system for tracking the position of at least a first user and a second user; and
,a controller providing data to the display for displaying said dynamic barrier strips and said images wherein each of said first and second users views different imagery, said controller further communicating with said tracking system and to dynamically control said display in response to movement of one or more of said first and second users. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. An autostereoscopic parallax virtual reality system comprising:
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a liquid crystal display providing dynamic barrier on a front plane with transparent regions between said dynamic barrier strips, and configured for providing imagery in a rear plane underlying said front plane and arranged to be viewed through said transparent regions, said display able to operate said front plane and rear plane both synchronously and asynchronously, said barrier strips defining a barrier period; a tracking system for tracking at least the distance of at least a first user from the display; and
,a controller communicating with said tracking system and said display and causing said display to display three dimensional images, said controller further configured to continuously optimize said barrier period in relation to said distance said at least a first user is from said display. - View Dependent Claims (16, 17, 18, 19, 20, 21)
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22. An autostereoscopic parallax gaming system configured for wagering comprising:
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a display including a front liquid crystal display plane and a underlying rear liquid crystal display plane, said front display plane providing dynamic barrier strips with transparent regions therebetween, said rear display plane providing imagery viewable through said transparent regions whereby three dimensional imagery is provided; a tracking system for tracking the position of at least a first user and a second user; an interface for said at least a first and second users to place wagers; a controller communicating with said display and causes said display to display different three dimensional imagery to each of said first and second users simultaneously, said controller communicating with said tracking system and dynamically controlling said different three dimensional imagery in response to movement of one or more of said first and second users, said controller further controlling the outcome of said game. - View Dependent Claims (23, 24, 25)
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26. An autostereoscopic parallax gaming system comprising:
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a liquid crystal display for providing dynamic barrier on a front plane with transparent regions between said dynamic barrier strips, and for providing a plurality of discrete images in a rear plane underlying said front plane and arranged to be viewed through said transparent regions, said display operating said front plane and rear plane both synchronously and asynchronously, said barrier strips defining a barrier period; a tracking system for tracking at least the distance of at least a first user from said display; and
,a controller communicating with said tracking system and said display and that causes said display to display three dimensional gaming imagery, said controller further controlling the outcome of a gaming application, said controller further causing said display to display said barrier strips on a continuous and floating point basis wherein said barrier period is continuously adjustable and variable. - View Dependent Claims (27, 28, 29, 30, 31, 32, 33)
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Specification