Gaming Machine With Virtual User Interface
First Claim
1. A method for receiving and processing input on a gaming machine, the method comprising:
- providing a gaming machine that presents a game on a game display;
generating a first virtual user interface on a surface of the gaming machine, wherein the first virtual user interface includes one or more virtual components that correspond to one or more game functions;
receiving and processing user input via the first virtual user interface; and
performing the game function corresponding to the user input.
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Accused Products
Abstract
Methods for receiving and processing input on a gaming machine using a virtual user interface are disclosed herein. According to one method, a gaming machine having a game display for presenting a game is able to generate a virtual user interface of a surface of the gaming machine. The virtual user interface includes one or more virtual components that correspond to one or more game functions. The gaming machine receives and processes user input via the virtual user interface. The gaming machine then performs the game function corresponding to the user input.
Gaming machines having a virtual user interface are disclosed herein. According to one embodiment, the gaming machine includes a game display for presenting a game. The gaming machine also includes a virtual interface controller for generating and presenting a virtual user interface on a surface of the gaming machine where the virtual user interface receives user input for gaming or non-gaming functions. The gaming machine also includes a game controller in communication with the game display and the virtual interface controller.
30 Citations
39 Claims
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1. A method for receiving and processing input on a gaming machine, the method comprising:
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providing a gaming machine that presents a game on a game display; generating a first virtual user interface on a surface of the gaming machine, wherein the first virtual user interface includes one or more virtual components that correspond to one or more game functions; receiving and processing user input via the first virtual user interface; and performing the game function corresponding to the user input. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A method for receiving and processing player input on a gaming machine, the method comprising:
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providing a gaming machine that presents one or more games on a game display; generating a first virtual user interface on a surface of the gaming machine, wherein the first virtual user interface includes one or more virtual components that correspond to one or more game functions of a first game; receiving user input via the first virtual user interface; and processing the user input and performing the game function corresponding to the user input. - View Dependent Claims (9, 10, 11, 12, 13)
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14. A method for servicing a gaming machine, the method comprising:
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providing a gaming machine that presents a game on a game display; generating a first virtual user interface on a surface of the gaming machine, wherein the first virtual user interface includes one or more components that correspond to one or more diagnostic or technical functions; receiving and processing user input via the first virtual user interface; and performing the diagnostic or technical function corresponding to the user input. - View Dependent Claims (15)
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16. A method for using a gaming machine, the method comprising:
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displaying a game on the gaming machine; generating a first virtual user interface associated with the game, wherein the first virtual user interface includes one or more virtual components; detecting a predefined event; and generating a second virtual user interface in response to the detected event, wherein a portion of the second virtual user interface is different from the first virtual user interface. - View Dependent Claims (17, 18)
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19. A gaming machine, comprising:
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a display for presenting one or more games; a means for generating a virtual user interface on a defined area of the gaming machine; a means for receiving user input via the virtual user interface; and a microprocessor that processes the user input and performs the function corresponding to the received user input. - View Dependent Claims (20, 21, 22, 23)
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24. A gaming machine, comprising:
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a game display for presenting a game; a virtual interface controller for generating and presenting a virtual user interface on a surface of the gaming machine, wherein the virtual user interface receives user input for gaming or non-gaming functions; and a game controller in communication with the game display and the virtual interface controller. - View Dependent Claims (25, 26, 27, 28, 29, 30, 31, 32, 38)
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33. A gaming machine, comprising:
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a game display for presenting one or more games; a virtual interface controller for generating and presenting a virtual user interface on a surface of the gaming machine, wherein the virtual user interface receives user input for gaming or non-gaming functions; a game controller in communication with the game display and virtual interface controller; and a network interface in communication with the game controller and a network server, wherein the network interface downloads one or more games from the network gaming server. - View Dependent Claims (34, 35, 36, 37, 39)
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Specification