CONTROL SYSTEM OF INTERACTIVE TOY SET THAT RESPONDS TO NETWORK REAL-TIME COMMUNICATION MESSAGES
First Claim
1. A control system of an interactive toy set that respond to network real-time communicating messages, comprising:
- at least two toys, each of which is disposed with a processor and a plurality of action units connected with and controller by the processor, wherein the processor is built in with a look-up table of real-time communicating messages and corresponding control commands and a message responding procedure; and
at least two computer device linked to each other via Internet, wherein each of the at least two computer device is connected with its corresponding toy and to Internet and is built in with real-time communicating software and a conversion software, the conversion software is linked with the real-time communicating software for extracting communicating messages between the real-time communicating software and the other computer device on the Internet and transmitting the message to the toy connected with a computer device.
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Accused Products
Abstract
A control system of an interactive toy set that responds to network real-time communicating messages has at least two toys and two network computer devices connected to the toys, respectively. Each toy has a processor built in with a table of corresponding real-time communicating messages and control commands. Each computer device is built in with real-time communicating software and conversion software. Once the real-time communicating software starts running, one or several remote computer devices that are in communications with the local computer device are obtained by the conversion software. Communicating messages are then exchanged between the local and remote computer devices. The communicating messages are then sent to the toy. According to the table, the processor controls the toy to perform the corresponding motions. Therefore, the player can make the toy respond according to the communicating messages, increasing the fun of remote communications.
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Citations
16 Claims
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1. A control system of an interactive toy set that respond to network real-time communicating messages, comprising:
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at least two toys, each of which is disposed with a processor and a plurality of action units connected with and controller by the processor, wherein the processor is built in with a look-up table of real-time communicating messages and corresponding control commands and a message responding procedure; and at least two computer device linked to each other via Internet, wherein each of the at least two computer device is connected with its corresponding toy and to Internet and is built in with real-time communicating software and a conversion software, the conversion software is linked with the real-time communicating software for extracting communicating messages between the real-time communicating software and the other computer device on the Internet and transmitting the message to the toy connected with a computer device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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Specification