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MULTI-THREADED DETECTION OF A GAME SOFTWARE DEBUGGER

  • US 20080184239A1
  • Filed: 01/30/2007
  • Published: 07/31/2008
  • Est. Priority Date: 01/30/2007
  • Status: Active Grant
First Claim
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1. A method for detecting a debugger attached to a game application, wherein the game application executes on a first thread of a system, the method comprising:

  • implementing a debugger detector on a second thread of the system, wherein the first thread differs from the second thread;

    determining if a debugger is attached to the game application;

    if it is determined that a debugger is attached to the game application;

    hindering performance of the detected debugger via a third thread of the system, wherein the third thread differs from the first thread.

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