TECHNIQUES FOR REPRESENTING 3D SCENES USING FIXED POINT DATA
First Claim
1. A method for representing a three-dimensional scene using fixed point data, the method comprising the steps of:
- determining a quantization transform corresponding to a geometric object, the geometric object representing at least a portion of the three-dimensional scene, the quantization transform useable for converting a floating point space to a fixed point space, wherein the floating point space contains one or more floating point data corresponding to the geometric object; and
converting, by using the quantization transform, the one or more floating point data to one or more fixed point data.
0 Assignments
0 Petitions
Accused Products
Abstract
A quantization transform, corresponding to a geometric object, is determined. The geometric object represents at least a portion of an object in a three-dimensional scene. The quantization transform is suitable for converting a floating point space to a fixed point space, where the floating point space contains floating point data corresponding to the geometric object. The quantization transform is used to convert floating point data to fixed point data. The floating point data is typically vertices corresponding to the geometric object. Additionally, a quantization transform corresponding to a geometric object is determined. The geometric object represents at least a portion of the three-dimensional scene. The quantization transform is suitable for converting a floating point space to a fixed point space, and the fixed point space contains one or more fixed point data corresponding to the geometric object. The floating point space defines at least the portion of the three-dimensional scene. At least the quantization transform is applied to the one or more fixed point data.
-
Citations
20 Claims
-
1. A method for representing a three-dimensional scene using fixed point data, the method comprising the steps of:
-
determining a quantization transform corresponding to a geometric object, the geometric object representing at least a portion of the three-dimensional scene, the quantization transform useable for converting a floating point space to a fixed point space, wherein the floating point space contains one or more floating point data corresponding to the geometric object; and converting, by using the quantization transform, the one or more floating point data to one or more fixed point data. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
-
-
12. An apparatus for representing a three-dimensional scene using fixed point data, the apparatus comprising:
-
one or more memories; and one or more processors coupled to the one or more memories, the one or more processors configured; to determine a quantization transform corresponding to a geometric object, the geometric object representing at least a portion of the three-dimensional scene, the quantization transform useable for converting a floating point space to a fixed point space, wherein the floating point space contains one or more floating point data corresponding to the geometric object; and to convert, by using the quantization transform, the one or more floating point data to one or more fixed point data.
-
-
13. An article of manufacture for representing a three-dimensional scene using fixed point data, the article of manufacture comprising:
-
a computer readable medium containing one or more programs which when executed implement the steps of; determining a quantization transform corresponding to the geometric object, the geometric object representing at least a portion of a three-dimensional scene, the quantization transform useable for converting a floating point space to a fixed point space, wherein the floating point space contains at least a portion of the three-dimensional scene; and converting, by using the quantization transform, the one or more floating point data to one or more fixed point data.
-
-
14. A method for representing a three-dimensional scene using fixed point data, the method comprising the steps of:
-
determining a quantization transform corresponding to a geometric object, the geometric object representing at least a portion of the three-dimensional scene, the quantization transform suitable for converting a floating point space to a fixed point space, wherein the fixed point space contains one or more fixed point data corresponding to the geometric object and the floating point space defines at least the portion of the three-dimensional scene; and applying at least the quantization transform to the one or more fixed point data. - View Dependent Claims (15, 16, 17, 18, 19)
-
-
20. An apparatus for representing a three-dimensional scene using fixed point data, the apparatus comprising:
-
one or more memories; and one or more processors coupled to the one or more memories, the one or more processors configured; to determine a quantization transform corresponding to a geometric object, the geometric object representing at least a portion of the three-dimensional scene, the quantization transform suitable for converting a floating point space to a fixed point space, wherein the fixed point space contains one or more fixed point data corresponding to the geometric object and the floating point space defines at least the portion of the three-dimensional scene; and to apply at least the quantization transform to the one or more fixed point data.
-
Specification