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Universal player control for casino game graphic assets

  • US 20080194326A1
  • Filed: 02/08/2008
  • Published: 08/14/2008
  • Est. Priority Date: 02/09/2007
  • Status: Active Grant
First Claim
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1. A universal player control rendered on a video display of a pay-for-play or of a pay-for-wager video game for enabling a player to interactively control predetermined game parameters or game actions via player activation using a pointer, comprising:

  • a) a ring area delimited by an outer circular perimeter and an inner circular perimeter, a first continuously variable signal being generated as a function of an arc or circular motion activation within the ring area;

    b) a central area within the inner circular perimeter, a second continuously variable signal being generated as a function of the activation time of the central area, andc) predetermined first selection areas within the ring area, each of the predetermined first selection areas generating a third continuously variable signal as a function of an activation time thereof.

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