Interactive game method and interactive game system with alarm function
First Claim
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1. An interactive game system with alarm function, comprising:
- at least one remote pointing device; and
a set-up box which detects the location of the remote pointing device and generating game information according to movement of the remote pointing device,wherein when a distance between the location of the remote pointing device and a predetermined location is smaller than a predetermined safety threshold, the interactive game system triggers a safety mechanism.
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Abstract
The present invention discloses an interactive game system with alarm function, comprising: at least one remote pointing device; and a set-up box which detects the location of the remote pointing device and generating game information according to movement of the remote pointing device, wherein the remote pointing device includes a distance detection device for detecting a distance between the remote pointing device and a nearby object, and when the detected distance is smaller than a predetermined safety threshold, the interactive game system triggers a safety mechanism.
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Citations
20 Claims
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1. An interactive game system with alarm function, comprising:
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at least one remote pointing device; and a set-up box which detects the location of the remote pointing device and generating game information according to movement of the remote pointing device, wherein when a distance between the location of the remote pointing device and a predetermined location is smaller than a predetermined safety threshold, the interactive game system triggers a safety mechanism. - View Dependent Claims (2, 3, 4, 5)
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6. An interactive game system with alarm function, comprising:
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at least one remote pointing device; and a set-up box which detects the location of the remote pointing device and generating game information according to movement of the remote pointing device, wherein the remote pointing device includes a distance detection device for detecting a distance between the remote pointing device and a nearby object, and when the detected distance is smaller than a predetermined safety threshold, the interactive game system triggers a safety mechanism. - View Dependent Claims (7, 8, 9, 10, 11)
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12. An interactive game method with alarm function, comprising:
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providing at least one remote pointing device; calculating the location of the remote pointing device; and when a distance between the location of the remote pointing device and a predetermined location is smaller than a predetermined safety threshold, triggering a safety mechanism. - View Dependent Claims (13, 14, 15)
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16. An interactive game method with alarm function, comprising:
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providing at least one remote pointing device; detecting a distance between the remote pointing device and a nearby object; and when the detected distance is smaller than a predetermined safety threshold, triggering a safety mechanism. - View Dependent Claims (17, 18, 19, 20)
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Specification