GAME SIMULATION
First Claim
Patent Images
1. A method comprising:
- receiving a player identifier from a player device, wherein the player device is a computer operable to communicate via the Internet;
receiving an indication of a first bet from the player device;
transmitting to the player device first data which encodes a first graphic used in a first game;
generating a first outcome of the first game;
transmitting to the player device an indication of the first outcome of the first game;
determining a first payout for the first game based on the first bet and based on the first outcome;
transmitting to the player device an indication of the first payout;
receiving the player identifier from a casino device;
receiving an indication of a mobile gaming device provided to the player;
transmitting to the mobile gaming device third data which encodes a third graphic, wherein the third graphic has an appearance that is based on the appearance of the first graphic;
receiving an indication of a second bet from the mobile gaming device;
generating a second outcome of a second game, wherein the second game uses the third graphic;
transmitting to the mobile gaming device an indication of the second outcome of the second game;
determining a second payout based on the second outcome and the second bet; and
adjusting a balance associated with the player based on the second bet and based on the second payout.
1 Assignment
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Accused Products
Abstract
In various embodiments, a player may play a simulation of a mobile gaming device over the Internet using a personal computer.
70 Citations
15 Claims
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1. A method comprising:
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receiving a player identifier from a player device, wherein the player device is a computer operable to communicate via the Internet; receiving an indication of a first bet from the player device; transmitting to the player device first data which encodes a first graphic used in a first game; generating a first outcome of the first game; transmitting to the player device an indication of the first outcome of the first game; determining a first payout for the first game based on the first bet and based on the first outcome; transmitting to the player device an indication of the first payout; receiving the player identifier from a casino device; receiving an indication of a mobile gaming device provided to the player; transmitting to the mobile gaming device third data which encodes a third graphic, wherein the third graphic has an appearance that is based on the appearance of the first graphic; receiving an indication of a second bet from the mobile gaming device; generating a second outcome of a second game, wherein the second game uses the third graphic; transmitting to the mobile gaming device an indication of the second outcome of the second game; determining a second payout based on the second outcome and the second bet; and adjusting a balance associated with the player based on the second bet and based on the second payout. - View Dependent Claims (15)
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2. The method of 1 in which the first bet has approximately zero monetary value and in which the first payout has approximately zero monetary value.
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3. The method of 1 further including:
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transmitting to the player device second data which encodes a second graphic that depicts a particular type of mobile gaming device; and transmitting to the casino device an indication of instructions to provide the player with the mobile gaming device, wherein the mobile gaming devices is of the particular type.
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4. The method of 1 further including storing fourth data associated with the first game.
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5. The method of 4 in which fourth data indicates the type of game of the first game.
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6. The method of 4 in which fourth data indicates the amount of the first bet.
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7. The method of 4 in which fourth data indicates a decision made in the first game.
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8. The method of 4 in which fourth data indicates whether or not a decision made in the first game was made by the player.
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9. The method of 4 in which fourth data indicates whether or not a decision made in the first game was made by the player device.
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10. The method of 4 in which fourth data indicates whether or not a decision made in the first game was consistent with an optimal strategy.
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11. The method of 1 further including:
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receiving an indication of a selection of a particular type of game from the player device, in which the particular type of game is selected from among two or more types of games; and storing, in association with the first game, fourth data indicative of the particular type of game.
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12. The method of 1 wherein the second bet has non-zero monetary value.
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13. The method of 1 wherein the second payout has non-zero monetary value.
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14. A method comprising:
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receiving a player identifier from a player device, wherein the player device is a computer operable to communicate via the Internet; receiving an indication of a first bet from the player device; transmitting to the player device first data which encodes a first graphic used in a first game; generating a first outcome of the first game; transmitting to the player device an indication of the first outcome of the first game; determining a first payout for the first game based on the first bet and based on the first outcome; transmitting to the player device an indication of the first payout; receiving the player identifier from a casino device; receiving an indication of a mobile gaming device provided to the player; and transmitting to the mobile gaming device instructions describing how to access third data, wherein third data encodes a third graphic, wherein the third graphic has an appearance that is based on the appearance of the first graphic.
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Specification