METHOD AND APPARATUS FOR COLLECTING USER GAME PLAY DATA AND CREDITING USERS IN AN ONLINE GAMING ENVIRONMENT
First Claim
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1. A computer implemented method for monitoring game play behavior of a user and reporting user game play data in an online gaming environment, the computer implemented method comprising:
- responsive to detecting execution of a game, monitoring gaming characteristics of the user, wherein the game interacts with a remote server and wherein monitoring is performed by a software agent located on a local data processing system;
collecting game play data of the user; and
reporting the game play data for processing, wherein collecting and reporting are performed by a plug-in application located on the remote server, and wherein the plug-in application communicates with the software agent.
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Abstract
A computer implemented method for monitoring game play behavior of a user in an online gaming environment. Responsive to detecting execution of a game, gaming characteristics of the user are monitored. The game interacts with a game server. Game play data of the user is collected. Collecting game play data is performed by a plug-in application located on the game server.
98 Citations
20 Claims
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1. A computer implemented method for monitoring game play behavior of a user and reporting user game play data in an online gaming environment, the computer implemented method comprising:
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responsive to detecting execution of a game, monitoring gaming characteristics of the user, wherein the game interacts with a remote server and wherein monitoring is performed by a software agent located on a local data processing system; collecting game play data of the user; and reporting the game play data for processing, wherein collecting and reporting are performed by a plug-in application located on the remote server, and wherein the plug-in application communicates with the software agent.
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2. A computer implemented method for monitoring game play behavior of a user in an online gaming environment, the computer implemented method comprising:
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responsive to detecting execution of a game, monitoring gaming characteristics of the user, wherein the game interacts with a game server; and collecting game play data of the user, wherein collecting is performed by a plug-in application located on the game server. - View Dependent Claims (3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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17. A computer program product comprising:
a computer usable medium having computer usable program code for monitoring game play behavior of a user and reporting user game play data in an online gaming environment, said computer program product including; computer usable program code for, responsive to detecting execution of a game, monitoring gaming characteristics of the user, wherein the game interacts with a game server; computer usable program code for collecting game play data of the user; and computer usable program code for reporting the game play data for processing, wherein the computer usable program code for collecting and reporting is located on the game server.
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18. A gaming apparatus for collecting user game play data, the gaming apparatus comprising:
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a bus; a storage device connected to the bus, wherein the storage device contains computer usable code; a communications unit connected to the bus; and a processing unit connected to the bus, wherein the processing unit executes the computer usable code to; responsive to detecting execution of a game, monitor gaming characteristics of the user, wherein the game interacts with a game server; collect game play data of the user; and report the game play data for processing.
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19. A gaming apparatus for collecting user game play data, the gaming apparatus comprising:
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a bus; a storage device connected to the bus, wherein the storage device contains computer usable code; a communications unit connected to the bus; and means for, responsive to detecting execution of a game, monitoring gaming characteristics of the user, wherein the game interacts with a game server and wherein the means for monitoring is connected to the bus; means for collecting game play data of the user, wherein the means for collecting is connected to the bus; and means for reporting the game play data for processing, wherein the means for reporting is connected to the bus.
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20. A gaming system for collecting user game play data, the gaming system comprising:
a remote data processing system in communication with a local data processing system, the remote data processing system comprising; a bus; a storage device connected to the bus, wherein the storage device contains computer usable code; a communications unit connected to the bus; and a processing unit connected to the bus, wherein the processing unit executes the computer usable code to; collect game play data of a user; and report the game play data for processing; wherein the local data processing system operates a software agent operable to; responsive to detecting execution of the game, monitor gaming characteristics of the user using the software agent, wherein the game interacts with the remote server.
Specification