GAME CONTROLLER SIMULATING A MUSICAL INSTRUMENT
First Claim
Patent Images
1. A method for facilitating interaction of a player with a music-based video game using a game controller simulating a guitar, the method comprising:
- a) providing a game controller comprising a body portion having a strum bar and a neck portion extending outwardly from the body portion and including a first plurality of fret buttons and a second plurality of fret buttons;
b) displaying to a player first target musical data associated with a musical composition;
c) receiving first music performance input from the player using one of the first plurality of fret buttons;
d) displaying to the player second target musical data associated with the musical composition; and
e) receiving second music performance input from the player using one of the second plurality of fret buttons.
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Accused Products
Abstract
A simulated musical instrument may be used to alter the audio of a video game, the video aspects of video game, or both. Use of a controller simulating a musical instrument allows a rhythm-action game can be enjoyed in a manner closer to a realistic state of playing an instrument.
54 Citations
20 Claims
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1. A method for facilitating interaction of a player with a music-based video game using a game controller simulating a guitar, the method comprising:
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a) providing a game controller comprising a body portion having a strum bar and a neck portion extending outwardly from the body portion and including a first plurality of fret buttons and a second plurality of fret buttons; b) displaying to a player first target musical data associated with a musical composition; c) receiving first music performance input from the player using one of the first plurality of fret buttons; d) displaying to the player second target musical data associated with the musical composition; and e) receiving second music performance input from the player using one of the second plurality of fret buttons. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method for facilitating interaction of a player with a music-based video game using a game controller simulating a guitar, the method comprising:
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a) providing a game controller comprising a body portion having a strum bar and a neck portion extending outwardly from the body portion and including a first plurality of fret buttons and a second plurality of fret buttons; b) establishing, for each of the second plurality of fret buttons, a correspondence to one of the first plurality of fret buttons; c) displaying to the player target musical data associated with the musical composition, the target musical data identifying at least a first fret button of the first plurality of fret buttons; d) receiving music performance input from the player using a second fret button of the second plurality of fret buttons; and e) evaluating the music performance input based at least in part on whether the second fret button of the second plurality of fret buttons corresponds to the identified first fret button of the first plurality of fret buttons. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20)
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Specification