METHOD AND APPARATUS FOR PROVIDING GAME GUIDE DATA IN A GAMING ENVIRONMENT
First Claim
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1. A computer implemented method for presenting a user guide for supplementing game play, the computer implemented method comprising:
- querying a source of data containing game guide data corresponding to a game, wherein the game is executing on a data processing system, and wherein the source of data is external to the game; and
presenting, while the game is executing in a foreground, the game guide data to the user in a dynamic window.
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Abstract
A computer implemented method, a data processing system, and a computer program product for presenting a user guide for supplementing game play. An exemplary method includes querying a source of data containing game guide data corresponding to a game. The game is executing on a data processing system. The source of data is external to the game. The method also includes presenting, while the game is executing in a foreground, the game guide data to the user in a dynamic window.
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Citations
20 Claims
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1. A computer implemented method for presenting a user guide for supplementing game play, the computer implemented method comprising:
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querying a source of data containing game guide data corresponding to a game, wherein the game is executing on a data processing system, and wherein the source of data is external to the game; and presenting, while the game is executing in a foreground, the game guide data to the user in a dynamic window. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A computer program product comprising:
a computer usable medium having computer usable program code for presenting a user guide for supplementing game play, the computer program product comprising; computer usable program code for querying a source of data containing game guide data corresponding to a game, wherein the game is executing on a data processing system, and wherein the source of data is external to the game; and computer usable program code for presenting, while the game is executing in a foreground, the game guide data to the user in a dynamic window. - View Dependent Claims (12, 14, 15, 16, 17, 18, 19)
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13. The computer program product of 12, wherein the selection of game guide options is made at a time selected from the group consisting of during game play and outside of game play.
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20. A gaming system for presenting a user guide for supplementing game play, the gaming system comprising:
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a bus; a storage device connected to the bus, wherein the storage device contains computer usable code; a communications unit connected to the bus; and a processing unit connected to the bus, wherein the processing unit executes the computer usable code to; query a source of data containing game guide data corresponding to a game, wherein the game is executing on a data processing system, and wherein the source of data is external to the game; and present, while the game is executing in a foreground, the game guide data to the user in a dynamic window.
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Specification