Method and apparatus for programming an interactive stylus button
First Claim
1. A method for programming a stylus coupled to a computer through a communication channel that transfers position information associated with a position of the stylus and a substantially corresponding position of a cursor displayed within a work field of an interface, the stylus having a button, the method comprising:
- detecting an activation of the button in a special purpose mode; and
displaying a menu in response to the detecting the activation of the button in the substantially corresponding position of the cursor, the menu including a list of features,wherein the substantially corresponding position of the cursor remains substantially the same when the menu is displayed.
1 Assignment
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Accused Products
Abstract
A method and apparatus are provided for programming an input device such as a stylus provided with a button and coupled to a computer. Information associated with a position of the stylus may be transferred and a substantially corresponding position of a cursor displayed within a work field of an interface. Activation of the button in a special purpose mode may be detected and a menu with a list of features for programming the stylus may be displayed in the position of the cursor, which remains substantially the same when the menu is displayed.
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Citations
22 Claims
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1. A method for programming a stylus coupled to a computer through a communication channel that transfers position information associated with a position of the stylus and a substantially corresponding position of a cursor displayed within a work field of an interface, the stylus having a button, the method comprising:
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detecting an activation of the button in a special purpose mode; and displaying a menu in response to the detecting the activation of the button in the substantially corresponding position of the cursor, the menu including a list of features, wherein the substantially corresponding position of the cursor remains substantially the same when the menu is displayed. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method for programming an interactive stylus that communicates position information and other information to a computer over a communication channel, the position information associated with a position of the interactive stylus and a substantially corresponding position of a cursor displayed on a display of the computer, the cursor associated with an interface and a position within a work field, the interactive stylus having a button capable of being activated in one of a normal mode and a special purpose mode, the method comprising:
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detecting an activation of the button in the special purpose mode; and displaying a menu box in response to the detecting the activation of the button in the substantially corresponding position of the cursor, the menu box including a list of programming features, wherein the substantially corresponding position of the cursor remains substantially the same as the position within the work field when the menu box is displayed. - View Dependent Claims (11, 12, 13, 14, 15)
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16. A computer comprising:
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a display; a processor coupled to the display; and an interactive stylus coupled to the processor, the interactive stylus having a button capable of being activated in a special purpose mode, the processor configured to; process position information associated with the interactive stylus; display a cursor in a work field associated with a user interface on the display in a position substantially corresponding to the processed position information; detect an activation of the button in the special purpose mode; and display a menu box in the substantially corresponding position of the cursor and the position within the work field in response to the detecting the activation of the button, the menu box including a list of programming features. - View Dependent Claims (17, 18, 19, 20, 21, 22)
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Specification