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Video Feed Synchronization in an Interactive Environment

  • US 20080242409A1
  • Filed: 03/31/2008
  • Published: 10/02/2008
  • Est. Priority Date: 03/30/2007
  • Status: Abandoned Application
First Claim
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1. A method comprising:

  • operating an interactive game in which a video feed is distributed to a plurality of locations;

    determining a time offset for at least one of the locations based on a delay of the video feed to the at least one location; and

    accepting game responses from the at least one location based on the time offset for the location.

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