Sorting Games of Chance
First Claim
Patent Images
1. A method comprising:
- receiving from a secondary player at least one criterion for selecting a game;
determining at a first point in time a first game that matches the at least one criterion, the first game to be played by a first primary player;
receiving a first bet from the secondary player;
determining a first outcome of the first game;
determining a first payout based on the first bet and the first outcome;
adding credits to an account associated with the secondary player based on the first payout;
determining, at a second point in time after the first point in time, that a second game to be played by the first primary player does not match the at least one criterion; and
transmitting to the secondary player an indication that the second game does not match the at least one criterion.
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Accused Products
Abstract
In various embodiments a display may allow a secondary player to select a game of an appropriate primary player.
381 Citations
17 Claims
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1. A method comprising:
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receiving from a secondary player at least one criterion for selecting a game; determining at a first point in time a first game that matches the at least one criterion, the first game to be played by a first primary player; receiving a first bet from the secondary player; determining a first outcome of the first game; determining a first payout based on the first bet and the first outcome; adding credits to an account associated with the secondary player based on the first payout; determining, at a second point in time after the first point in time, that a second game to be played by the first primary player does not match the at least one criterion; and transmitting to the secondary player an indication that the second game does not match the at least one criterion.
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2. The method of 1 in which the at least one criterion is that the game is to be played by a primary player who has the highest net winnings of any primary player over a particular period of time.
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3. The method of 1 in which the at least one criterion is that the game is to be played at a gaming table at which the most money has been won of any gaming table over a particular period of time.
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4. The method of 1 in which the at least one criterion is that the game is to be played by a primary player who has won the last five games that he has played.
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5. The method of 1 further including:
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receiving from the secondary player a second bet for a third game played by the first primary player, the third game played after the first game and before the second game; determining a second outcome of the third game; determining a second payout based on the second bet and the second outcome; and adding credits to the account associated with the secondary player based on the second payout.
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6. The method of 1 further including:
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receiving, after transmitting the indication, instructions from the secondary player to find another game that matches the at least one criterion; determining a third game that matches the at least one criterion; receiving from the secondary player a second bet; determining a second outcome of the third game; determining a second payout based on the second bet and the second outcome; and adding credits to the account associated with the secondary player based on the second payout.
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7. The method of 6 in which the third game is not played by the first primary player.
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8. The method of 1 further including:
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determining a third game that matches the at least one criterion, in which the third game is not played by the first primary player; receiving from the secondary player a second bet; determining a second outcome of the third game; determining a second payout based on the second bet and the second outcome; and adding credits to the account associated with the secondary player based on the second payout.
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9. A method comprising:
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receiving from a secondary player at least one criterion for selecting a game; determining at a first point in time a first game that matches the at least one criterion, the first game to be played at a first gaming table; receiving a first bet from the secondary player; determining a first outcome of the first game; determining a first payout based on the first bet and the first outcome; adding credits to an account associated with the secondary player based on the first payout; determining, at a second point in time after the first point in time, that a second game to be played at the first gaming table does not match the at least one criterion; and transmitting to the secondary player an indication that the second game does not match the at least one criterion.
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10. A method comprising:
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determining at least one criterion for a gaming device; determining at a first point in time a first gaming device that meets the at least one criterion; determining at a second point in time after the first point in time a second gaming device that meets the at least one criterion; determining at a third point in time after the second point in time a third gaming device that meets the at least one criterion; and presenting an image which includes visual representations of the first, second, and third gaming devices, the image further including a first arrow pointing from the first gaming device to the second gaming device and a second arrow pointing from the second gaming device to the third gaming device. - View Dependent Claims (12)
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11. The method of 10 in which the at least one criterion can be met by only a single gaming device at any one time.
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13. The method of 10 in which determining at least one criterion for a gaming device includes determining that a gaming device must have made the highest payout of any gaming device in a casino in the last hour.
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14. The method of 10 in which determining at least one criterion for a gaming device includes determining that a gaming device must have had the longest streak of consecutive outcomes that were winning for a player of any gaming device in a casino in the last hour.
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15. The method of 10 in which presenting an image includes presenting a visual representation of a casino floor, the image including visual representations of the first, second, and third gaming devices, the image further including a first arrow pointing from the first gaming device to the second gaming device and a second arrow pointing from the second gaming device to the third gaming device.
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16. The method of 10 further including generating, based on the first, second and third gaming devices, a prediction of a fourth gaming device that will meet the at least one criterion, in which an indication of the fourth gaming device is included in the image.
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17. The method of 10 further including generating, based on the locations of the first, second and third gaming devices, a prediction of a location of a fourth gaming device that will meet the at least one criterion, in which an indication of the fourth gaming device is included in the image.
Specification