System, Method and Engine for Playing Smil Based Multimedia Contents
First Claim
1. A SMIL engine for playing SMIL based multimedia contents, comprising:
- a media device registry for registering media devices controlled by said SMIL engine;
a SMIL parser for, based on the analysis of a SMIL document and the acquired information on the media interaction capabilities of the media devices, generating intermediate SMIL models, distributing the intermediate SMIL models to next level SMIL engines and/or remote media proxies and generating corresponding local proxy objects, and generating internal SMIL models to be deployed on a local SMIL interpreter;
a SMIL interpreter for interpreting and executing the playing logic of the SMIL document, triggering next level SMIL engines and/or remote media proxies and/or local media playing devices to play the media contents, and controlling interaction with a user; and
a remote event proxy for maintaining a mapping table that contains the relationships between said local proxy objects and the intermediate SMIL models distributed to the next level SMIL engines and/or remote media proxies, and being responsible for event transferring between the local SMIL engines and the next level SMIL engines and/or the remote media proxies.
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Accused Products
Abstract
A system for playing SMIL based multimedia contents, comprising: a plurality of SMIL engines for analyzing and interpreting SMIL documents, as well as communicating with and controlling SMIL sub engines, remote media proxies, or local media playing devices; a plurality of remote media proxies for receiving instructions from the upper level SMIL engines, starting or stopping providing media objects to the remote media playing devices, sending back events, and providing basic user interaction capabilities, wherein said a plurality of SMIL engines, a plurality of remote media proxies, and local and remote media playing devices construct a tree-link structure, of which the root node is a SMIL engine, the branch nodes are SMIL engines and remote media proxies, and the leaf nodes are local and remote media playing devices. The corresponding SMIL engines and methods are also provided. The present invention enables the playing of SMIL based multimedia contents on a set of PvC devices, which can be dynamically configured as a new multimedia terminal on demand.
33 Citations
16 Claims
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1. A SMIL engine for playing SMIL based multimedia contents, comprising:
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a media device registry for registering media devices controlled by said SMIL engine; a SMIL parser for, based on the analysis of a SMIL document and the acquired information on the media interaction capabilities of the media devices, generating intermediate SMIL models, distributing the intermediate SMIL models to next level SMIL engines and/or remote media proxies and generating corresponding local proxy objects, and generating internal SMIL models to be deployed on a local SMIL interpreter; a SMIL interpreter for interpreting and executing the playing logic of the SMIL document, triggering next level SMIL engines and/or remote media proxies and/or local media playing devices to play the media contents, and controlling interaction with a user; and a remote event proxy for maintaining a mapping table that contains the relationships between said local proxy objects and the intermediate SMIL models distributed to the next level SMIL engines and/or remote media proxies, and being responsible for event transferring between the local SMIL engines and the next level SMIL engines and/or the remote media proxies. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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Specification