GAMING MACHINE AND CONTROL METHOD OF GAME
First Claim
1. A gaming machine comprising:
- a controller programmed to conduct processes of;
(A) determining, when game media in number corresponding to a natural-number multiple of a predetermined minimum BET unit are BET on a plurality of BET objects of which game results are determined independently of each other, a value of BETTING on each of said BET objects based on the amount of game media BET and the number of said BET objects, and said game results of said respective BET objects, determining an amount of a payout for each of the BET objects on the basis of said value of BETTING and said game result thereof, and determining an amount of an expected payout for a single unit game by summing up the amounts of the payouts;
(B) determining a fractional value obtained by division of the amount of the expected payout for the single unit game determined in said processing (A) by said minimum BET unit;
(C) paying out, to a player, an amount determined by subtraction of the fractional value determined in said processing (B) from the amount of the expected payout for the single unit game determined in said processing (A), as an amount of a payout for the single unit game;
(D) accumulatively adding the fractional value determined in said processing (B);
(E) shifting a mode to an insurance mode from a non-insurance mode, on condition that the fractional value accumulatively added in said processing (D) or the number of unit games in which the fractional value is accumulatively added in said processing (D) has reached a predetermined value; and
(F) executing a free game that is executed even when the player BET no game media thereon, when a predetermined trigger condition is established in said insurance mode.
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Accused Products
Abstract
A gaming machine of the present invention comprising: a controller programmed to conduct processing of; (A) determining, when game media in number corresponding to a natural-number multiple of a predetermined minimum BET unit are BET on a plurality of BET objects of which game results are determined independently of each other, a value of BETTING on each of the BET objects based on the amount of game media BET and the number of the BET objects, and the game results of the respective BET objects, determining an amount of a payout for each of the BET objects on the basis of the value of BETTING and the game result thereof, and determining an amount of an expected payout for a single unit game by summing up the amounts of the payouts; (B) determining a fractional value obtained by division of the amount of the expected payout for the single unit game determined in the processing (A) by the minimum BET unit; (C) paying out, to a player, an amount determined by subtraction of the fractional value determined in the processing (B) from the amount of the expected payout for the single unit game determined in the processing (A), as an amount of a payout for the single unit game; (D) accumulatively adding the fractional value determined in the processing (B); (E) shifting a mode to an insurance mode from a non-insurance mode, on condition that the fractional value accumulatively added in the processing (D) or the number of unit games in which the fractional value is accumulatively added in the processing (D) has reached a predetermined value; and (F) executing a free game that is executed even when the player BET no game media thereon, when a predetermined trigger condition is established in said insurance mode.
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Citations
7 Claims
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1. A gaming machine comprising:
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a controller programmed to conduct processes of; (A) determining, when game media in number corresponding to a natural-number multiple of a predetermined minimum BET unit are BET on a plurality of BET objects of which game results are determined independently of each other, a value of BETTING on each of said BET objects based on the amount of game media BET and the number of said BET objects, and said game results of said respective BET objects, determining an amount of a payout for each of the BET objects on the basis of said value of BETTING and said game result thereof, and determining an amount of an expected payout for a single unit game by summing up the amounts of the payouts; (B) determining a fractional value obtained by division of the amount of the expected payout for the single unit game determined in said processing (A) by said minimum BET unit; (C) paying out, to a player, an amount determined by subtraction of the fractional value determined in said processing (B) from the amount of the expected payout for the single unit game determined in said processing (A), as an amount of a payout for the single unit game; (D) accumulatively adding the fractional value determined in said processing (B); (E) shifting a mode to an insurance mode from a non-insurance mode, on condition that the fractional value accumulatively added in said processing (D) or the number of unit games in which the fractional value is accumulatively added in said processing (D) has reached a predetermined value; and (F) executing a free game that is executed even when the player BET no game media thereon, when a predetermined trigger condition is established in said insurance mode. - View Dependent Claims (2, 3, 4, 5)
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6. A game control method comprising the steps of:
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(A) determining, when game media in number corresponding to a natural-number multiple of a predetermined minimum BET unit are BET on a plurality of BET objects of which game results are determined independently of each other, a value of BETTING on each of said BET objects based on the amount of game media BET and the number of said BET objects, and said game results of said respective BET objects, determining an amount of a payout for each of the BET objects on the basis of said value of BETTING and said game result thereof, and determining an amount of an expected payout for a single unit game by summing up the amounts of the payouts; (B) determining a fractional value obtained by division of the amount of the expected payout for the single unit game determined in said step (A) by said minimum BET unit; (C) paying out, to a player, an amount determined by subtraction of the fractional value determined in said step (B) from the amount of the expected payout for the single unit game determined in said step (A), as an amount of a payout for the single unit game; (D) accumulatively adding the fractional value determined in said step (B); (E) shifting a mode to an insurance mode from a non-insurance mode, on condition that the fractional value accumulatively added in said step (D) or the number of unit games in which the fractional value is accumulatively added in said step (D) has reached a predetermined value; and (F) executing a free game that is executed even when the player BET no game media thereon, when a predetermined trigger condition is established in said insurance mode.
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7. A gaming machine comprising:
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a controller programmed to conduct processing of; (A) determining, when game media are BET on a plurality of BET objects of which game results are determined independently of each other, a value of BETTING on each of said BET objects; (B) determining a total value of BETTING on a single unit game by summing up said values of BETTING on the respective BET objects; (C) determining a part of said total value of BETTING determined in said processing (B) as a BET fractional value, the part being equal to or less than a predetermined digit place of said total value of BETTING; (D) accumulatively adding said BET fractional value determined in said processing (C); (E) counting the number of said unit game which have been executed; and (F) executing a free game that is executed even when the player BET no game media thereon, when the number of unit games counted in said processing (E) reaches a specific number.
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Specification