GAMING MACHINE AND PLAYING METHOD THEREOF
First Claim
1. A gaming machine for executing unit games successively, comprising:
- a display for displaying an image relating to the unit game;
a counter for accumulating a count-value with successive execution of the unit games, and resetting the count-value when a predefined reset condition is met; and
a controller operable to;
(a) provide a predefined payout to a player when an outcome of a unit game turns out to be a specific outcome;
(b) receive a wager for an insurance pay; and
(c) provide an accumulation of the wager for the insurance pay to the player as a progressive bonus, when the count-value reaches a predefined value in the unit game with the wager for the insurance pay.
2 Assignments
0 Petitions
Accused Products
Abstract
A gaming machine executes a unit game in which it is determined whether or not an outcome of the unit game is worth awarding a payout. The gaming machine includes a lower LCD for displaying images relating to the unit games, a counter for accumulating a count-value with successive unit games and resetting the count-value when a predefined reset condition is met, and a controller. The controller provides a predefined payout to a player when the outcome of the unit game turns out to be a specific outcome. The controller also receives a wager for an insurance pay. Furthermore, the controller provides a progressive bonus to the player when the count-value reaches a predefined value in the unit game with a wager for the insurance pay.
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Citations
18 Claims
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1. A gaming machine for executing unit games successively, comprising:
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a display for displaying an image relating to the unit game; a counter for accumulating a count-value with successive execution of the unit games, and resetting the count-value when a predefined reset condition is met; and a controller operable to; (a) provide a predefined payout to a player when an outcome of a unit game turns out to be a specific outcome; (b) receive a wager for an insurance pay; and (c) provide an accumulation of the wager for the insurance pay to the player as a progressive bonus, when the count-value reaches a predefined value in the unit game with the wager for the insurance pay. - View Dependent Claims (2, 3)
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4. A gaming machine for executing unit games successively, comprising:
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a display for displaying an image relating to the unit games; a counter for accumulating a count-value with successive execution of the unit games, and resetting the count-value when a predefined reset condition is met; and a controller operable to; (a) provide a predefined payout to a player when an outcome of a unit game turns out to be a specific outcome; (b) receive a wager for an insurance pay; and (c) provide an accumulation of a portion of a bet amount on the unit game to the player as a progressive bonus, when the count-value reaches a predefined value in the unit game with the wager for the insurance pay. - View Dependent Claims (5, 6)
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7. A gaming machine for executing unit games successively, comprising:
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a display for displaying an image relating to the unit games; a counter for accumulating a count-value with successive execution of the unit games, and resetting the count-value when a predefined reset condition is met; and a controller operable to; (a) provide a predefined payout to a player when an outcome of a unit game turns out to be a specific outcome; (b) receive a wager for an insurance pay; and (c) provide an accumulation of a portion of the predefined payout to the player as a progressive bonus, when the count-value reaches a predefined value in the unit game with the wager for the insurance pay. - View Dependent Claims (8, 9)
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10. A playing method of a gaming machine executing unit games successively, comprising:
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placing a bet on a unit game; providing a predefined payout to a player when an outcome of the unit game turns out to be a specific outcome; placing a wager for an insurance pay; accumulating a count-value with successive execution of the unit games, the count-value being reset when a predefined reset condition is met; and providing an accumulation of the wager for the insurance pay to the player as a progressive bonus, when the count-value reaches a predefined value in the unit game with the wager for the insurance pay. - View Dependent Claims (11, 12)
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13. A playing method of a gaming machine executing unit games successively, comprising:
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placing a bet on a unit game; providing a predefined payout to a player when an outcome of the unit game turns out to be a specific outcome; placing a wager for an insurance pay; accumulating a count-value with successive execution of the unit games, the count-value being reset when a predefined reset condition is met; and providing an accumulation of a portion of a bet amount on the unit game to the player as a progressive bonus, when the count-value reaches a predefined value in the unit game with the wager for the insurance pay. - View Dependent Claims (14, 15)
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16. A playing method of a gaming machine executing unit games successively, comprising:
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placing a bet on a unit game; providing a predefined payout to a player when an outcome of the unit game turns out to be a specific outcome; placing a wager for an insurance pay; accumulating a count-value with successive execution of the unit games, the count-value being reset when a predefined reset condition is met; and providing an accumulation of a portion of the predefined payout to the player as a progressive bonus, when the count-value reaches a predefined value in the unit game with the wager for the insurance pay. - View Dependent Claims (17, 18)
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Specification