GAME PROGRAM, GAME DEVICE, AND GAME METHOD
First Claim
1. A computer readable medium encoded with a computer program for executing a game over a network game system, the computer program instructing the game system to perform the steps comprising:
- receiving first operation data pertaining to an operation of a first operating unit of a first terminal device;
sending the first operation data to a second terminal device and receiving second operation data pertaining to an operation of a second operating unit of the second terminal device;
determining whether or not a specific event has occurred;
controlling the game on the basis of the first operation data when the specific event has occurred; and
controlling the game on the basis of the first operation data and the second operation data when the specific event has not occurred.
1 Assignment
0 Petitions
Accused Products
Abstract
When a first event has occurred, a first character display process is performed based on first operation data, first non-operation data, and second non-operation data. This first character display process, which corresponds to a first game control section, is a display process for displaying the action of a first character on a first display unit of a first terminal device. When the first event has not begun, a second character display process is performed based on first operation data, second operation data, first non-operation data, and second non-operation data. This second character display process, which corresponds to a second game control section, is a display process for displaying the action of a second character and the action of the first character on the first display unit of the first terminal device.
22 Citations
10 Claims
-
1. A computer readable medium encoded with a computer program for executing a game over a network game system, the computer program instructing the game system to perform the steps comprising:
-
receiving first operation data pertaining to an operation of a first operating unit of a first terminal device; sending the first operation data to a second terminal device and receiving second operation data pertaining to an operation of a second operating unit of the second terminal device; determining whether or not a specific event has occurred; controlling the game on the basis of the first operation data when the specific event has occurred; and controlling the game on the basis of the first operation data and the second operation data when the specific event has not occurred. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
-
-
9. A network game system comprising:
-
a first operation data receiving section for receiving first operation data pertaining to an operation of a first operating unit of a first terminal device; a first communication section for sending the first operation data to a second terminal device and for receiving second operation data pertaining to an operation of a second operating unit of the second terminal device; a second operation data receiving section for receiving the second operation data received by the first communication section; a first event-determining section for determining whether or not a specific event has occurred; a first game control section for controlling a game on the basis of the first operation data when the first event-determining section has determined that the specific event has occurred; and a second game control section for controlling the game different from the first game control section on the basis of the first operation data and the second operation data when the first event-determining section has determined that the specific event has not occurred.
-
-
10. A network gaming method comprising:
-
receiving first operation data pertaining to an operation of a first operating unit of a first terminal device; sending the first operation data to a second terminal device and receiving second operation data pertaining to an operation of a second operating unit of the second terminal device; determining whether or not a specific event has occurred; controlling the game on the basis of the first operation data when the specific event has occurred; and controlling the game on the basis of the first operation data and the second operation data when the specific event has not occurred.
-
Specification