SYSTEM AND METHOD FOR CONNECTING GAMING DEVICES TO A NETWORK FOR REMOTE PLAY
First Claim
Patent Images
1. A method of remotely accessing a host gaming device on a remote player device comprising:
- establishing access to the host gaming device from the remote player device through a data network;
receiving gaming related information from the host gaming device through the data network;
presenting the gaming related information to a player;
receiving at least one control signal from the player; and
sending the control signal to the host gaming device through the data network.
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Abstract
A system and method for connecting remote player devices to regulated host gaming devices in a network to provide remote game play. A host gaming device is configured to provide game information to a plurality of remote player devices to allow remote play of the host game device. Whether each remote player device is permitted to receive gaming data is based upon, at least in part, the geographic location of the remote player device.
199 Citations
21 Claims
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1. A method of remotely accessing a host gaming device on a remote player device comprising:
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establishing access to the host gaming device from the remote player device through a data network; receiving gaming related information from the host gaming device through the data network; presenting the gaming related information to a player; receiving at least one control signal from the player; and sending the control signal to the host gaming device through the data network. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method of providing remote access to a host gaming device comprising:
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verifying a geographic location of a remote player device; establishing a gaming session on a host gaming device from a remote player device through a data network; receiving at least one control signal from the remote player device through the data network; and sending gaming related information from the gaming device through the data network. - View Dependent Claims (10, 11, 12, 13, 14, 15)
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16. A method of remotely accessing a gaming device comprising:
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establishing a gaming session on a gaming device for a remote player device through a data network; sending gaming related information from the gaming device through the data network; receiving at least one control signal from the remote player device through the data network. creating an auditable gaming session record representing each gaming transaction of a gaming session on the host gaming device; creating an auditable gaming session record representing each gaming transaction of a gaming session on the remote gaming device; and sending the record to a third party through the data network. - View Dependent Claims (17, 18)
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19. A method of remotely accessing a host gaming device comprising:
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establishing a gaming session on the host gaming device from a remote player device through a data network; receiving gaming related information from the host gaming device through the data network; presenting gaming related information to a player via a video display device; receiving at least one control signal generated by a remote control device for controlling the gaming session; and sending the control signal to the host gaming device through the data network. - View Dependent Claims (20, 21)
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Specification