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Data flow control

  • US 20080256234A1
  • Filed: 04/11/2008
  • Published: 10/16/2008
  • Est. Priority Date: 04/12/2007
  • Status: Abandoned Application
First Claim
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1. A method for managing content data in a gaming environment to control the flow of information, comprising:

  • initiating a game configured to receive content data from at least one of a plurality of content servers;

    identifying at least one preferred content server from the plurality of content servers;

    operating the game to receive the content data from the at least one preferred content server;

    associating the content data with a content map based upon at least one characteristic;

    monitoring the content map to identify changed content data; and

    adjusting content data based upon the changed content data.

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