GAMING APPARATUS AND METHOD INVOLVING SECONDARY DISPLAY
First Claim
1. A method for use with a gaming machine arranged to provide play of a game in which at least one symbol is selected and presented on a game display, the gaming machine including a player tracking module and a player tracking module display separate from the game display, wherein the method comprises:
- presenting information relating to at least one other game on the player tracking module display;
receiving a predefined input at a player interface; and
in response to receipt of said input, providing the at least one other game on the gaming machine.
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Accused Products
Abstract
A gaming machine arranged to play at least one game in which symbols are selected, presented on a game display, and evaluated for a winning outcome. The gaming machine includes a player tracking module having a controller, and a player tracking module display separate from the game display. The controller operates to control the player tracking module display and to present information relating to a different game. The determination of information to be presented is dependent on a player identifier read from a player tracking card inserted into the player tracking module. The gaming machine is configured to detect a predefined player input and to initiate a process to provide a game relating to the information presented on the secondary display when the predefined player input was detected.
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Citations
32 Claims
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1. A method for use with a gaming machine arranged to provide play of a game in which at least one symbol is selected and presented on a game display, the gaming machine including a player tracking module and a player tracking module display separate from the game display, wherein the method comprises:
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presenting information relating to at least one other game on the player tracking module display; receiving a predefined input at a player interface; and in response to receipt of said input, providing the at least one other game on the gaming machine. - View Dependent Claims (2)
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3. A method for use with a gaming machine arranged to play at least one game in which symbols are selected and presented on a game display, the method comprising:
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initiating a first gaming session on the gaming machine in which a first game is played; presenting information relating to at least one other game on a secondary display; receiving at a player interface a predefined input; and in response to receipt of said input, providing the at least one other game on the gaming machine. - View Dependent Claims (4, 5, 6, 7)
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8. A method for use with a plurality of linked gaming machines wherein each said gaming machine is associated with an electronic secondary display, the method being initiated during a gaming session on each of said plurality of linked gaming machines and comprising:
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presenting information relating to at least one other game on said secondary display; detecting a certain player input at the gaming machine; and in response to the detected player input, providing a game relating to the presented information. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. Instructions stored in a storage medium readable by a game controller and executable to implement a method for use with a gaming machine arranged to play at least one game in which symbols are selected and presented on a game display, wherein an electronic secondary display is associated with said gaming machine, the method caused to be implemented comprising:
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initiating a first gaming session on the gaming machine in which a first game is played; presenting information relating to at least one other game on said secondary display; receiving at a player interface a predefined input; and in response to receipt of said input, providing the at least one other game on the gaming machine.
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- 16. A gaming machine implementing a game wherein at least one symbol is selected and presented on a display, the gaming machine comprising a user interface and a primary display in communication with a game controller that controls the presentation of images on the primary display at least partly in response to a user operation of said user interface, the gaming machine further comprising a secondary display presenting information relating to at least one other game during a gaming session, wherein the gaming machine is arranged to detect a predefined player input and in response to the detection of said input initiate a process that causes the gaming machine to provide the at least one other game relating to the information presented on the secondary display when said input was detected.
- 23. A gaming system comprising a plurality of gaming machines, each gaming machine providing a game in which at least one symbol is selected and presented on a primary display, wherein said plurality of gaming machines are each associated with a secondary display and a plurality of secondary displays are controlled to present information relating to at least one game other than a game currently being played on the gaming machine, wherein the said gaming machine is configured to detect a predefined player input and initiate a process to provide a game relating to the information presented on the secondary display when the predefined player input was detected.
- 27. A gaming machine arranged to play at least one game in which symbols are selected, presented on a game display, and evaluated for a winning outcome, the gaming machine including a player tracking module having a controller and a player tracking module display separate from the game display, wherein the controller controls the player tracking module display to present information relating to at least one other game wherein the information relating to the at least one other game is selected dependent on a player identifier read by the player tracking module, wherein the gaming machine is configured to detect a predefined player input and initiate a process to provide a game relating to the information presented on the secondary display when the predefined player input was detected.
- 30. A method for use with a gaming machine arranged to play at least one game in which symbols are selected and presented on a game display, the method comprising initiating a first gaming session on the gaming machine and presenting information relating to at least one other game on a secondary display.
Specification