SYSTEM, METHOD AND DISPLAY FOR A TABLE GAME
First Claim
1. A system for storing player data at a gaming table having a plurality of player positions, the system comprising:
- a display;
a data structure configured to store player data, said player data including at least player identification data;
a processor, wherein said processor is adapted to provide said display with a depiction of a gaming table, a plurality of player positions, and a position locator;
an input device adapted to relate the position locator to identify a corresponding player position; and
an access device adapted to access said player data for said processor and wherein said processor is adapted to associate said player identification data with an identified player position.
5 Assignments
0 Petitions
Accused Products
Abstract
Systems, methods, and displays are disclosed for logging a player at a gaming table having a plurality of player positions for the purpose of tracking the play of the player. System can include a processor; a data structure storing account data for each player, the data including at least player identification data; a display configured to display a depiction of the gaming table, a plurality of player positions and a position locator, the locator positioned apart from the depicted player positions; a data input device to input data to position the locator to identify a player position; and a device to access the player account data, the processor associating player identification data with the identified player position. The locator can be configured as a pointer, e.g., a pointer and slide. The processor can be configured to highlight the position identified by the locator. Related methods and apparatus are also disclosed.
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Citations
23 Claims
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1. A system for storing player data at a gaming table having a plurality of player positions, the system comprising:
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a display; a data structure configured to store player data, said player data including at least player identification data; a processor, wherein said processor is adapted to provide said display with a depiction of a gaming table, a plurality of player positions, and a position locator; an input device adapted to relate the position locator to identify a corresponding player position; and an access device adapted to access said player data for said processor and wherein said processor is adapted to associate said player identification data with an identified player position. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method of monitoring player activity at a gaming table, the method comprising:
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storing player account information in a data structure; displaying player position locations corresponding to one or more player positions at a gaming table; displaying a position indicator configured to indicate a player position on a display corresponding to said one or more player positions; entering identification related to a player for accessing said player account information; designating a designated player position, wherein the designated player position corresponds to a player position at the gaming table; and displaying account information for a player based on the designated player position. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
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19. A computer readable media for storing a plurality of executable instructions, wherein execution of said plurality of instructions causes:
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displaying player position locations corresponding to one or more player positions at a gaming table; displaying a position indicator configured to indicate a player position on a display corresponding to said one or more player positions; entering identification related to a player for accessing player account information; designating a designated player position, wherein the designated player position corresponds to a player position at the gaming table; and displaying account information for a player based on the designated player position. - View Dependent Claims (20, 21, 22, 23)
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Specification