METHOD FOR PREDICTIVELY SPLITTING PROCEDURALLY GENERATED PARTICLE DATA INTO SCREEN-SPACE BOXES
First Claim
1. A method for use in rendering, comprising:
- receiving an input particle system, an instancing program, and a number indicating a maximum number of particles to be stored in memory;
providing an input particle count representative of at least a portion of the input particle system to at least one operator for the instancing program;
running the at least one operator in a prediction mode to generate an output particle count;
comparing the output particle count to the number indicating a maximum number of particles to be stored in memory; and
spatially splitting a bounding box representative of the input particle count in response to the output particle count being greater than the number indicating a maximum number of particles to be stored in memory.
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Accused Products
Abstract
A method for use in rendering includes receiving an input particle system, an instancing program, and a number indicating a maximum number of particles to be stored in memory, providing an input particle count representative of at least a portion of the input particle system to at least one operator for the instancing program, running the at least one operator in a prediction mode to generate an output particle count, comparing the output particle count to the number indicating a maximum number of particles to be stored in memory, and spatially splitting a bounding box representative of the input particle count in response to the output particle count being greater than the number indicating a maximum number of particles to be stored in memory.
49 Citations
24 Claims
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1. A method for use in rendering, comprising:
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receiving an input particle system, an instancing program, and a number indicating a maximum number of particles to be stored in memory; providing an input particle count representative of at least a portion of the input particle system to at least one operator for the instancing program; running the at least one operator in a prediction mode to generate an output particle count; comparing the output particle count to the number indicating a maximum number of particles to be stored in memory; and spatially splitting a bounding box representative of the input particle count in response to the output particle count being greater than the number indicating a maximum number of particles to be stored in memory. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A storage medium storing a computer program executable by a processor based system, the computer program causing the processor based system to execute steps comprising:
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receiving an input particle system, an instancing program, and a number indicating a maximum number of particles to be stored in memory; providing an input particle count representative of at least a portion of the input particle system to at least one operator for the instancing program; running the at least one operator in a prediction mode to generate an output particle count; comparing the output particle count to the number indicating a maximum number of particles to be stored in memory; and spatially splitting a bounding box representative of the input particle count in response to the output particle count being greater than the number indicating a maximum number of particles to be stored in memory. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. An apparatus for use in rendering, comprising:
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means for receiving an input particle system, an instancing program, and a number indicating a maximum number of particles to be stored in memory; means for providing an input particle count representative of at least a portion of the input particle system to at least one operator for the instancing program; means for running the at least one operator in a prediction mode to generate an output particle count; means for comparing the output particle count to the number indicating a maximum number of particles to be stored in memory; and means for spatially splitting a bounding box representative of the input particle count in response to the output particle count being greater than the number indicating a maximum number of particles to be stored in memory. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24)
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Specification