METHOD AND APPARATUS FOR ADJUSTMENT OF GAME PARAMETERS BASED ON MEASUREMENT OF USER PERFORMANCE
First Claim
Patent Images
1. A method of adjusting game parameters, the method comprising:
- receiving statistics about typical player interaction with a game;
monitoring a user'"'"'s performance while the user is playing the game;
determining if the user'"'"'s performance is within a desired range of performance; and
dynamically adjusting game parameters while the user is playing the game if the user'"'"'s performance is outside the desired range.
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Abstract
Methods, apparatuses, and techniques for adjustment of game parameters based on users'"'"' performance are described. During play of a game a user'"'"'s performance is monitored. It is then determined if the player'"'"'s performance is within a desired range of performance, and game parameters are adjusted if the user'"'"'s performance is outside the desired range. In a multi-player game, parameters can be adjusted differently for each of the players to make the overall game play more competitive.
153 Citations
23 Claims
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1. A method of adjusting game parameters, the method comprising:
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receiving statistics about typical player interaction with a game; monitoring a user'"'"'s performance while the user is playing the game; determining if the user'"'"'s performance is within a desired range of performance; and dynamically adjusting game parameters while the user is playing the game if the user'"'"'s performance is outside the desired range. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A method of adjusting game parameters in a multi-user game, the method comprising:
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receiving profiles of two or more users in the multi-user game; adjusting game options for the respective users based upon their respective profiles; monitoring the users'"'"' relative performance in playing the multi-user game; determining if the users'"'"' relative performance is within a desired range of performance; and dynamically adjusting game parameters for one or more of the users while the users are playing the multi-user game if the relative performance of the users is outside the desired range. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A storage medium storing a computer program executable by a processor based system, the computer program causing the processor based system to execute steps comprising:
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receiving statistics about typical player interaction with a game; monitoring a user'"'"'s performance while the user is playing the game; determining if the user'"'"'s performance is within a desired range of performance; and dynamically adjusting game parameters while the user is playing the game if the user'"'"'s performance is outside the desired range. - View Dependent Claims (16, 17)
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18. An apparatus for use with adjusting game parameters, comprising:
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an input device for use by a user to interact with a game; and a processor based system configured to receive statistics about typical player interaction with the game, monitor the user'"'"'s performance while the user is playing the game, determine if the user'"'"'s performance is within a desired range of performance, and dynamically adjust game parameters while the user is playing the game if the user'"'"'s performance is outside the desired range. - View Dependent Claims (19, 20)
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21. A storage medium storing a computer program executable by a processor based system, the computer program causing the processor based system to execute steps comprising:
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receiving profiles of two or more users in a multi-user game; adjusting game options for the respective users based upon their respective profiles; monitoring the users'"'"' relative performance in playing the multi-user game; determining if the users'"'"' relative performance is within a desired range of performance; and dynamically adjusting game parameters for one or more of the users while the users are playing the multi-user game if the relative performance of the users is outside the desired range. - View Dependent Claims (22, 23)
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Specification