Interactive game method and system with sports injury protection
First Claim
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1. An interactive game system with sports injury protection, comprising:
- a set-up box electrically connectable with a screen; and
a remote pointing device for communicating with the set-up box, the remote pointing device including;
a first action sensor for sensing an acceleration of the remote pointing device; and
a detection module for determining whether to trigger a safety mechanism according to the acceleration of the remote pointing device.
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Abstract
The present invention discloses an interactive game method with sports injury protection, comprising: providing a remote pointing device for a user to swing; and triggering a safety mechanism in one or more of the following conditions: (1) when a user swings the remote pointing device drastically; (2) when a count of swings exceeds a first threshold; and (3) when a count of swings in a predetermined time period exceeds a second threshold.
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Citations
16 Claims
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1. An interactive game system with sports injury protection, comprising:
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a set-up box electrically connectable with a screen; and a remote pointing device for communicating with the set-up box, the remote pointing device including; a first action sensor for sensing an acceleration of the remote pointing device; and a detection module for determining whether to trigger a safety mechanism according to the acceleration of the remote pointing device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. An interactive game method with sports injury protection, comprising:
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providing a remote pointing device for a user to swing; and triggering a safety mechanism in one or more of the following conditions;
(1) when a user swings the remote pointing device drastically;
(2) when a count of swings exceeds a first threshold; and
(3) when a count of swings in a predetermined time period exceeds a second threshold. - View Dependent Claims (14)
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10. An interactive game method with sports injury protection, comprising:
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providing a remote pointing device; detecting the acceleration of the remote pointing device; and triggering a safety mechanism when the acceleration is larger than a threshold. - View Dependent Claims (15)
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11. An interactive game method with sports injury protection, comprising:
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providing a remote pointing device; detecting the acceleration of the remote pointing device; incrementing a count when the acceleration is larger than a first acceleration threshold; and triggering a safety mechanism when the count is larger than a count threshold. - View Dependent Claims (12, 13, 16)
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Specification