Gaming system having a set of modular game units
First Claim
1. Apparatus, comprising:
- a set of two or more modules adapted to communicate with one another, wherein at least first and second of the modules are positioned relative to one another to facilitate a game.
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Accused Products
Abstract
A game system comprises a set of independent units, preferably wirelessly connected. One of the displays preferably is a master unit that manages the game and its display on the remaining, satellite units. The master unit typically has Internet connectivity. Each unit can stand on its own, has a touch sensitive display capable of handling multiple touch points, and includes an accelerometer (or the equivalent) for detecting physical changes in its orientation. With the modular units, a game board can be created, re-arranged and manipulated to support various modes of game play that one might encounter when physically interacting with traditional board games. The game play can also be extended over the Internet (or other network connection) to local or remote players. Each modular unit has a mechanism to determine the unit'"'"'s orientation to a fixed surface, and relative to one another.
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Citations
20 Claims
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1. Apparatus, comprising:
a set of two or more modules adapted to communicate with one another, wherein at least first and second of the modules are positioned relative to one another to facilitate a game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A game system, comprising:
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a set of modules adapted to communicate with one another wirelessly, wherein at least one of the modules is a control module that provides control signals to one or more satellite modules, wherein the control module maintains state information for each of the displays associated with the one or more satellite modules; wherein at least first and second modules are positioned to form a composite playing surface; and a game having a play area displayed on the first and second modules and controlled by the control module.
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13. A method of playing a game using game units that wirelessly communicate with one another, comprising:
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establishing a virtual space in which the game is to be played; for each game unit, deriving physical position information that identifies a notational physical position of the game unit relative to at least one other game unit in the virtual space; and coordinating the physical position information from at least first and second game units such that the physical position information is coherent with respect to the game units within the virtual space. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20)
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Specification