VIRTUAL WORLD ELECTRONIC GAME
First Claim
Patent Images
1. A method for an interactive electronic game, the method comprising:
- providing a first game playing device, the first game playing device comprising;
a display;
a computing mechanism;
software that programs the computing mechanism to display a virtual character on the display and to receive a play command from a user, the play command causing the virtual character to take an action and further causing at least one characteristic of the virtual character to be updated; and
a communications port for operatively connecting the first game playing device to a second game playing device,in response to game progression the virtual character appearing on a display of the second game playing device;
transmitting between the two game playing devices at least one parameter corresponding to the updated characteristic of the virtual character; and
operatively connecting the second game playing device to at least a third game playing device located at a remote location, the virtual character being controlled by the user to interact in a multi-player virtual world, the virtual character exhibiting the updated characteristic in the multi-player virtual world.
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Abstract
An electronic game for playing on a portable handheld game unit and on-line includes a dynamic animated virtual character that can be customized and updated both visually and functionally through game play and that can translate from a two dimensional visual presentation on a game unit to a higher order visual presentation in an interactive multi-player virtual world on-line and back while retaining any customization or upgrades is provided. Different versions of the electronic game produce different virtual characters that can interact on-line or through wireless linkage between game units.
282 Citations
20 Claims
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1. A method for an interactive electronic game, the method comprising:
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providing a first game playing device, the first game playing device comprising; a display; a computing mechanism; software that programs the computing mechanism to display a virtual character on the display and to receive a play command from a user, the play command causing the virtual character to take an action and further causing at least one characteristic of the virtual character to be updated; and a communications port for operatively connecting the first game playing device to a second game playing device, in response to game progression the virtual character appearing on a display of the second game playing device; transmitting between the two game playing devices at least one parameter corresponding to the updated characteristic of the virtual character; and operatively connecting the second game playing device to at least a third game playing device located at a remote location, the virtual character being controlled by the user to interact in a multi-player virtual world, the virtual character exhibiting the updated characteristic in the multi-player virtual world. - View Dependent Claims (2, 3)
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4. A method for an interactive electronic game, the method comprising:
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providing a plurality of portable electronic game playing units to a plurality of players, each unit having associated therewith a respective virtual character displayed on a display of the unit; operatively connecting each unit to a respective computer connected to a common network; each respective virtual character appearing to move from its associated portable electronic game playing unit to a display screen of the respectively connected computer; and thereafter each computer screen displaying the virtual characters interacting together in a virtual world, the players respectively controlling the virtual characters associated with their portable electronic game playing units. - View Dependent Claims (5, 6, 7, 8, 9, 10, 11, 12)
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13. A game system comprising:
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a portable game playing unit for playing an electronic game, the portable game playing unit having a display, at least one player input control, a computing mechanism for generating a first virtual character on the display, and a communications port for operatively connecting the portable game playing unit to a first computer coupled to a computer network, the first computer having a computer screen; a server computer coupled to the computer network; software programming the portable game playing unit computing mechanism, the first computer, and the server, respectively such that; the first virtual character translates from the portable game playing unit display to the computer screen and back to the portable game playing unit display in response to commands input to the game system by a first player; when the first virtual character is on the computer screen, the first virtual character acts within a multi-player virtual world according to commands input by the first player, the multi-player virtual world including at least a second virtual character controlled by a second player; and the first virtual character has at least one characteristic that can change during play of the game. - View Dependent Claims (14, 15, 16, 17, 18, 19)
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20. A portable game playing unit for playing an electronic game, the portable game playing unit comprising:
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a console having a display, at least one player input control, a computing mechanism for generating and presenting on the display a first virtual character having at least one characteristic that can change during play of the game, and a communications port for operatively connecting to a computer having a computer screen and itself coupled to a computer network; and
,software programming the portable game playing unit computing mechanism to allow the first virtual character to translate between the portable game playing unit display and the computer screen.
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Specification