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CONSTRUCTIONISM LEARNING SUPPORT SYSTEM UTILIZING ONLINE GAME AND METHOD FOR THE SAME

  • US 20080286740A1
  • Filed: 12/28/2007
  • Published: 11/20/2008
  • Est. Priority Date: 05/14/2007
  • Status: Abandoned Application
First Claim
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1. A system for supporting constructionism learning utilizing an online game, comprising:

  • a learning support server including a quest management unit for receiving and managing a quest input by a learning manager on online prior to learning and a constructionism learning support unit for supporting collaborative learning based on the input quest through construction of a learning community, task-based learning of performing the quest, and problem-based learning of performing the task given from the quest;

    an online learning game server including a game-learning interlock unit interlocking with the learning support server so as to progress a role-playing game in real time, and a lesson management server interlock unit interlocking with a lesson management server so as to collect and transfer log information of a learner, such as information on a participant, lesson contents, results, or the like;

    the lesson management server including a lesson participant management unit for authorizing the learner, a lesson statistics management unit for managing lesson-related statistics, such as lesson progresses, evaluation, and academic achievement, and an interlock control unit for controlling the interlock of the learning support server with the online learning game server, and the interlock of the lesson participant management unit and the lesson statistics management unit; and

    multiple learner terminals connecting to the learning game server so as to simultaneously enjoy a game and learn in real time.

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