Electronic game utilizing photographs
First Claim
Patent Images
1. A computer-implemented method, comprising:
- receiving a two-dimensional photographic image of a physical terrain and a first discrete shape associated with the image, the first discrete shape associated with a location in the image and a distance value;
displaying a virtual object moving along a trajectory in the image, where a part of the two-dimensional trajectory overlaps with the location of the first discrete shape; and
obscuring some or all of the virtual object when the virtual object overlaps with the location of the first discrete shape and has a distance value greater than that of the first discrete shape.
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Abstract
The present disclosure includes, among other things, methods and apparatus, including computer program products, for providing an electronic game utilizing photographs.
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Citations
24 Claims
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1. A computer-implemented method, comprising:
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receiving a two-dimensional photographic image of a physical terrain and a first discrete shape associated with the image, the first discrete shape associated with a location in the image and a distance value; displaying a virtual object moving along a trajectory in the image, where a part of the two-dimensional trajectory overlaps with the location of the first discrete shape; and obscuring some or all of the virtual object when the virtual object overlaps with the location of the first discrete shape and has a distance value greater than that of the first discrete shape. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A computer program product, encoded on a computer-readable medium, operable to cause data processing apparatus to perform operations comprising:
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receiving a two-dimensional photographic image of a physical terrain and a first discrete shape associated with the image, the first discrete shape associated with a location in the image and a distance value; displaying a virtual object moving along a trajectory in the image, where a part of the two-dimensional trajectory overlaps with the location of the first discrete shape; and obscuring some or all of the virtual object when the virtual object overlaps with the location of the first discrete shape and has a distance value greater than that of the first discrete shape. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A system comprising:
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a display device; a machine-readable storage device including a program product; and one or more processors operable to execute the program product, interact with the display device, and perform operations comprising; receiving a two-dimensional photographic image of a physical terrain and a first discrete shape associated with the image, the first discrete shape associated with a location in the image and a distance value; displaying a virtual object moving along a trajectory in the image, where a part of the two-dimensional trajectory overlaps with the location of the first discrete shape; and obscuring some or all of the virtual object when the virtual object overlaps with the location of the first discrete shape and has a distance value greater than that of the first discrete shape. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24)
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Specification