Electronic game utilizing photographs
First Claim
Patent Images
1. A computer-implemented method, comprising:
- identifying a real world object in a two-dimensional photographic image of a physical terrain and assigning the real world object a collision property, the collision property used to determine how a virtual object reacts in a simulated collision with the real world object; and
determining a trajectory of the virtual object in relation to a model of the physical terrain before and after a simulated collision with the real world object based on the assigned collision property.
5 Assignments
0 Petitions
Accused Products
Abstract
The present disclosure includes, among other things, methods and apparatus, including computer program products, for providing an electronic game utilizing photographs.
61 Citations
33 Claims
-
1. A computer-implemented method, comprising:
-
identifying a real world object in a two-dimensional photographic image of a physical terrain and assigning the real world object a collision property, the collision property used to determine how a virtual object reacts in a simulated collision with the real world object; and determining a trajectory of the virtual object in relation to a model of the physical terrain before and after a simulated collision with the real world object based on the assigned collision property. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
-
-
12. A computer program product, encoded on a computer-readable medium, operable to cause data processing apparatus to perform operations comprising:
-
identifying a real world object in a two-dimensional photographic image of a physical terrain and assigning the real world object a collision property, the collision property used to determine how a virtual object reacts in a simulated collision with the real world object; and determining a trajectory of the virtual object in relation to a model of the physical terrain before and after a simulated collision with the real world object based on the assigned collision property. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
-
-
23. A system comprising:
-
a display device; a machine-readable storage device including a program product; and one or more processors operable to execute the program product, interact with the display device, and perform operations comprising; identifying a real world object in a two-dimensional photographic image of a physical terrain and assigning the real world object a collision property, the collision property used to determine how a virtual object reacts in a simulated collision with the real world object; and determining a trajectory of the virtual object in relation to a model of the physical terrain before and after a simulated collision with the real world object based on the assigned collision property. - View Dependent Claims (24, 25, 26, 27, 28, 29, 30, 31, 32, 33)
-
Specification