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Electronic game utilizing photographs

  • US 20080293464A1
  • Filed: 05/21/2008
  • Published: 11/27/2008
  • Est. Priority Date: 05/21/2007
  • Status: Abandoned Application
First Claim
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1. A computer-implemented method, comprising:

  • identifying a real world object in a two-dimensional photographic image of a physical terrain and assigning the real world object a collision property, the collision property used to determine how a virtual object reacts in a simulated collision with the real world object; and

    determining a trajectory of the virtual object in relation to a model of the physical terrain before and after a simulated collision with the real world object based on the assigned collision property.

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