Ergonomic gaming machine having electromechanical reels
First Claim
1. A gaming machine comprising:
- a cabinet comprising a top, bottom, back, two opposite sides, and a front, the front comprising a first display mounted substantially vertically;
a second display comprising a reel glass and one or more electromechanical reels;
a first surface area stably receivable for small personal items between the second display and at least one player input device;
a second surface area configured to allow resting of an arm, elbow, or wrist, the second surface area on an opposite side of the player input device as the first surface area;
wherein the cabinet houses gaming electronics and logic to enable the player input device to be usable to play a game whose outcome is at least partially based on a random event.
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Accused Products
Abstract
A new ergonomic game cabinet with a unique layout is disclosed. The gaming machine cabinet includes a display mounted nearly vertically, combined with a player deck extending towards a player having more space at a more useful angle than previously available. The player deck will have open space usable by a player for small items (wallets, purses, chips, etc.), a player device area (typically buttons), and then a further area where a player can rest their arms, wrists, or elbows and comfortably reach the player device area. This further area may also be used for small player items, such as chips, tickets, etc. In addition, the new cabinet provides side panels on each side of the gaming machine cabinet that creates a feeling of being “surrounded” by the game experience due to reduced noise and visual distractions from nearby gaming machines, other patrons, waitrons, and the like. A version of the cabinet including electromechanical reels is also disclosed.
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Citations
33 Claims
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1. A gaming machine comprising:
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a cabinet comprising a top, bottom, back, two opposite sides, and a front, the front comprising a first display mounted substantially vertically; a second display comprising a reel glass and one or more electromechanical reels; a first surface area stably receivable for small personal items between the second display and at least one player input device; a second surface area configured to allow resting of an arm, elbow, or wrist, the second surface area on an opposite side of the player input device as the first surface area; wherein the cabinet houses gaming electronics and logic to enable the player input device to be usable to play a game whose outcome is at least partially based on a random event. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
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18. A gaming machine with ergonomic design features comprising:
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a cabinet comprising a top, bottom, two opposite sides, a back and a front, the front comprising a first display mounted substantially vertically and a second display comprising a reel glass and one or more electromechanical reels; the front further comprising a player deck area comprising at least one input device area extending away from said second display; a first area between said input device area and said second display and a second area on the opposite side of said input device area as said first area, the first and second areas comprising substantially flat horizontal areas therein; wherein said cabinet comprises operably disposed gaming components, the gaming components comprising the first and second displays, at least one input device in the input device area and gaming machine logic operably disposed in electronic components, the gaming components configured to enable play of a game whose outcome is based at least partially on a random event. - View Dependent Claims (19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33)
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Specification