GAME FOR INCREASING VIEWERSHIP OF TELEVISION COMMERICALS AND A METHOD FOR PLAYING THE GAME
First Claim
1. A method for playing a game based on commercials airing during a television program, said method comprising:
- listing programs and showtimes to a player;
providing a user interface to said player for selecting at least one program and showtime that said player intends to watch; and
generating a unique game card for each of said at least one program and showtime selected, said unique game card being assigned to said player.
2 Assignments
0 Petitions
Accused Products
Abstract
A game for increasing viewership of television commercials is provided. The game provides a game card having a plurality of spaces arranged in multiple rows and columns. A player receives a game card associated with a particular participating program. The plurality of spaces on the game card are individually assigned icons representing commercials that may air during the program or special icons having special game-related attributes. During viewing of the program, a player is discouraged from switching channels or fast-forwarding during commercial breaks by requiring the player to match airing commercials with representative icons on the game card. If all spaces of a rank (i.e., row, column, or diagonal) on the game card contain icons representing aired commercials, the player wins. A game card verification process is provided as well to ensure that the player has in fact viewed the commercials while watching the program.
30 Citations
26 Claims
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1. A method for playing a game based on commercials airing during a television program, said method comprising:
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listing programs and showtimes to a player; providing a user interface to said player for selecting at least one program and showtime that said player intends to watch; and generating a unique game card for each of said at least one program and showtime selected, said unique game card being assigned to said player. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A game card for playing a television program-based game, the game card comprising:
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a play area arranged in a plurality of ranks; a plurality of spaces arranged within each rank, each space of said plurality of spaces having an icon assigned thereto, said icon being representative of and selected from any one of a commercial scheduled to air during a selected program, a commercial not scheduled to air during said selected program, and a game-related attribute. - View Dependent Claims (11, 12, 13)
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14. A television program-based game comprising:
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a game server providing a player interface for selecting a television program and timeslot to watch; a card generation section for generating a unique game card based on said selected television program and timeslot; and a card validation section for providing validation of a winning game card. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22)
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23. A computer readable medium embodying a set of computer readable instructions capable of being executed by at least one processor for playing a game comprising the steps of:
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selecting, by a player, a program that said player plans to watch at a future time, the program being selected from a list of participating programs; generating a unique game card with randomly placed icons selected from at least one of advertiser/program icons and special icons, said special icons representing game related attributes; verifying authenticity of said game card by comparing said entered game card identifier with a database of issued game cards, if said game card identifier does not match an issued game card, said verification fails and said game card is invalidated; presenting a digital representation of said game card to said player, if said GMS verifies that said game card is authentic; selecting, by the player, a rank judged by said player to be a winning rank from said plurality of ranks displayed on said game card representation; determining, by said GMS, if said selected rank is said winning rank; and designating said game card as a winning game card if a winning rank is selected by said player, said player being awarded a prize in accordance with a predetermined prize schedule, if said selected rank is determined to not be said winning rank said game card is designated a non-winning game card and said game card is voided. - View Dependent Claims (24)
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25. A set of computer executable instructions embedded in a carrier wave, said set of computer readable instructions capable of being executed by at least one processor for playing a game comprising the steps of:
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selecting, by a player, a program that said player plans to watch at a future time, the program being selected from a list of participating programs; generating a unique game card with randomly placed icons selected from at least one of advertiser/program icons special icons, said special icons representing beneficial and detrimental attributes; verifying authenticity of said game card by comparing said entered game card identifier with a database of issued game cards, if said game card identifier does not match an issued game card, said verification fails and said game card is invalidated; presenting a digital representation of said game card to said player, if said GMS verifies that said game card is authentic; selecting, by the player, a rank judged by said player to be said winning rank from said plurality of ranks displayed on said game card representation; determining, by said GMS, if said selected rank is said winning rank; and designating said game card as a winning game card if a winning rank is selected by said player, said player being awarded a prize in accordance with a predetermined prize schedule, if said selected rank is determined to not be said winning rank said game card is designated a non-winning game card and said game card is voided.
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26. A method for playing a television program-based game by a player, comprising:
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selecting a program that said player plans to watch at a future time; receiving a unique game card generated based on the selected program and assigned to said player, said game card having a plurality of game spaces arranged in ranks, each game space being assigned an icon selected from at least one of advertiser/program icons, special icons, said special icons representing beneficial and detrimental attributes; watching said selected program and tracking which commercials air during said program against said assigned icons of the game card; determining a winning rank by matching the assigned icons with aired commercials during the selected program, said winning rank being a rank having all said assigned icons matching at least one of said aired commercials and said special icons representing beneficial attributes; verifying authenticity of said game card by providing a game card identifier and comparing said game card identifier with a database of issued game cards, if said game card identifier does not match an issued game card, said verification fails and said game card is invalidated; viewing a digital representation of said game card, if said game card is verified as authentic; selecting a rank judged by said player to be said winning rank from said plurality of ranks displayed on said game card representation; and receiving a prize in accordance with a predetermined prize schedule if said selected rank is determined to be said winning rank, said game card being voided if said selected rank is not said winning rank.
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Specification