Wireless Mesh Networking in Wagering Game Environments
First Claim
1. A gaming device comprising:
- a network interface unit to wirelessly receive gaming data from ones of a plurality of components of a wireless mesh network, the network interface unit to wirelessly transmit the gaming data to others of the plurality of components of the wireless mesh network;
a memory unit to store certain of the gaming data and to store instructions for conducting wagering games; and
a central processing unit to perform operations based in part on the certain of the gaming data and to perform operations based on the instructions.
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Accused Products
Abstract
Systems and methods for wireless mesh networking in a gaming environment are described herein. In one embodiment, the system includes a network interface unit to wirelessly receive gaming data from ones of a plurality of components of a wireless mesh network, the network interface unit to wirelessly transmit the gaming data to others of the plurality of components of the wireless mesh network. The system also includes a memory unit to store certain of the gaming data and to store instructions for conducting wagering games and a central processing unit to perform operations based in part on the certain of the gaming data and to perform operations based on the instructions.
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Citations
41 Claims
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1. A gaming device comprising:
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a network interface unit to wirelessly receive gaming data from ones of a plurality of components of a wireless mesh network, the network interface unit to wirelessly transmit the gaming data to others of the plurality of components of the wireless mesh network; a memory unit to store certain of the gaming data and to store instructions for conducting wagering games; and a central processing unit to perform operations based in part on the certain of the gaming data and to perform operations based on the instructions. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A machine-readable medium including instructions which when executed by a gaming device cause the gaming device to perform operations comprising:
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wirelessly receiving a gaming data packet from a gaming device on a wireless mesh network; determining whether the gaming data packet should be forwarded to another gaming device on the mesh network; and if the gaming packet should be forwarded, wirelessly transmitting the gaming data packet directly to the other gaming device. - View Dependent Claims (9, 10, 11, 12)
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13. A computer-implemented method comprising:
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inviting a set of gaming devices to participate in a community wagering game; determining routing information for each gaming device of the set; transmitting the routing information to an arbiter, wherein the arbiter designates one of the set to act as a community wagering game server; receiving an indication indicating which of the set will act as the community game server, wherein the community wagering game server can determine an outcome of the community wagering game; and transmitting gaming information to the community wagering game server. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20)
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21. A computer-implemented method comprising:
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receiving, in a mesh node, gaming data destined for a gaming device on a mesh network; determining whether the gaming data has reach its destination; and if the gaming data has reached its destination, transmitting a response destined for a sender of the gaming data, wherein the response indicates a route traveled by the gaming data. - View Dependent Claims (22, 23, 24, 25)
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26. A computer-implemented method comprising:
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transmitting inquiries destined for gaming devices in a mesh network; receiving responses originating from the gaming devices, wherein the responses include traversal information for the mesh network; creating, based on the responses, routing information indicating topology and network characteristics; and maintaining the routing information. - View Dependent Claims (27, 28, 29, 30, 31, 32, 33, 34, 35)
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36. A computer-implemented method comprising:
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receiving, from a requester, a request for a route to a specific gaming device in a mesh network; determining that the route is not known; transmitting a broadcast indicating the specific gaming device; receiving one or more responses, wherein each of the responses indicates a route to the specific gaming device; if more than one response is received, determining a preferred route to the specific gaming device; and transmitting, to the requestor, the route to the specific gaming device. - View Dependent Claims (37, 38, 39, 40, 41)
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Specification