Remote Management of a Gaming Machine
First Claim
1. An apparatus comprising:
- a host platform having a host processor controlled by a host operating system, the host platform having a host storage and a host power state, wherein the host processor is to execute instructions that includes a wagering game; and
a subsystem that is operable independent of the host operating system and the host power state, wherein the subsystem includes;
a processor that is separate from the host processor; and
a nonvolatile data store that is separate from the storage of the host platform.
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Accused Products
Abstract
Systems, apparatus and methods for remote management of a gaming machine are described herein. In some embodiments, an apparatus includes a host platform having a host processor controlled by a host operating system. The host platform has a host storage and a host power state, wherein the host processor is to execute instructions that includes a wagering game. The apparatus also includes a subsystem that is operable independent of the host operating system and the host power state. The subsystem includes a processor that is separate from the host processor. The subsystem also includes a nonvolatile data store that is separate from the storage of the host platform.
46 Citations
20 Claims
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1. An apparatus comprising:
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a host platform having a host processor controlled by a host operating system, the host platform having a host storage and a host power state, wherein the host processor is to execute instructions that includes a wagering game; and a subsystem that is operable independent of the host operating system and the host power state, wherein the subsystem includes; a processor that is separate from the host processor; and a nonvolatile data store that is separate from the storage of the host platform. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A machine-readable medium including instructions which when executed by a machine causes the machine to perform operations comprising:
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receiving a request, from a game server, for discovery for inventory of assets in a gaming machine having a host platform; retrieving a list of inventory of assets from a data store in a subsystem that is independent of a power state or an operating system state of the host platform; and transmitting the list of inventory of assets back to the game server. - View Dependent Claims (10, 11, 12, 13)
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14. A method comprising:
in response to a determination of an error in a host platform of a gaming machine, performing the following operations within a subsystem of the gaming machine that is independent of the host platform; transmitting a notification of the error in the host platform of the gaming machine over a network to a master game server; and receiving a repair communication from the master game server. - View Dependent Claims (15, 16, 17, 18, 19, 20)
Specification