GAMING SYSTEM, GAMING DEVICE AND METHOD HAVING PURCHASABLE GAME ADVANTAGES
First Claim
Patent Images
1. A gaming device operable under control of at least one processor, said gaming device comprising:
- at least one display device configured to display;
(i) a primary game operable upon a wager by a player, said primary game associated with an average expected payout;
(ii) a secondary game operable upon a triggering event, said secondary game associated with an average expected payout and having at least one game advantage associated with the secondary game; and
at least one input device;
said at least one processor programmed to operate with the at least one display device and the at least one input device to;
(a) display a play of the primary game,(b) determine a primary game outcome for said play of the primary game and provide any awards to the player associated with the primary game outcome,(c) determine if the triggering condition occurs, and(d) if the triggering condition occurs;
(i) enable the player to pay a fee to purchase at least one of the game advantages associated with the secondary game, and(ii) if the player pays the fee, display at least one play of the secondary game with any purchased game advantages.
1 Assignment
0 Petitions
Accused Products
Abstract
A gaming device and method enables players to purchase one or more features that provide an advantage in a bonus event. In one embodiment, a player can purchase an advantage by paying a fee. In one embodiment, the advantage is applied to a bonus game, such as a head start in the bonus game. In an alternative embodiment, the player can purchase features that provide an advantage in obtaining a progressive award or in obtaining a level of a multiple-level progressive.
617 Citations
74 Claims
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1. A gaming device operable under control of at least one processor, said gaming device comprising:
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at least one display device configured to display; (i) a primary game operable upon a wager by a player, said primary game associated with an average expected payout; (ii) a secondary game operable upon a triggering event, said secondary game associated with an average expected payout and having at least one game advantage associated with the secondary game; and at least one input device; said at least one processor programmed to operate with the at least one display device and the at least one input device to; (a) display a play of the primary game, (b) determine a primary game outcome for said play of the primary game and provide any awards to the player associated with the primary game outcome, (c) determine if the triggering condition occurs, and (d) if the triggering condition occurs; (i) enable the player to pay a fee to purchase at least one of the game advantages associated with the secondary game, and (ii) if the player pays the fee, display at least one play of the secondary game with any purchased game advantages. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 15)
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13. A gaming device operable under control of at least one processor, said gaming device comprising:
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at least one display device configured to display; (i) a primary game operable upon a wager by a player, said primary game having an average expected payout, (ii) a bonus event triggered upon a triggering event, said bonus event having an average expected payout, and (iii) an advantage associated with said bonus event; and at least one input device; said at least one processor operable with the input device to enable a player to pay a fee, wherein; (a) if the fee is paid, the advantage is employed to determine an outcome for the bonus event, if the bonus event is triggered, and (b) if said fee is not paid, the advantage is not employed to determine the outcome for the bonus event, if the bonus event is triggered. - View Dependent Claims (14, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25)
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26. A gaming system comprising:
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a controller; a plurality of gaming devices configured to communicate with the controller, each of said gaming devices including a primary game operable upon a wager by a player; a plurality of progressive award levels maintained by the controller, each progressive award level associated with a different range of progressive award values; an advantage associated with said plurality of progressive award levels; a fee required to purchase said advantage; and a triggering event, wherein upon an occurrence of said triggering event, the controller is programmed to cause at least one of the gaming devices to provide one of the progressive award values to the player playing at said gaming device, wherein (i) if the player playing at said gaming device paid the fee, the advantage is employed to determine which of the progressive award values to provide to the player, and (ii) if the player playing at said gaming device did not pay the fee, the advantage is not employed to determine which of the progressive award values to provide to the player. - View Dependent Claims (27, 28, 29, 30, 31, 32, 33, 34)
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35. A method of operating a gaming device, said method comprising:
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(a) providing a primary game operable upon a wager by a player, said primary game associated with an average expected payout; (b) providing a secondary game upon a triggering condition, said secondary game associated with an average expected payout; (c) displaying a play of said primary game to the player; (d) determining a primary game outcome for said play of the primary game and providing to the player any awards associated with the primary game outcome; (f) determining whether the triggering condition occurs; and (g) if the triggering condition occurs; (i) enabling the player to pay a fee to purchase at least one game advantage associated with said secondary game, and (ii) if the player pays the fee, displaying at least one play of the secondary game with any purchased game advantages. - View Dependent Claims (36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48)
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49. A method of operating a gaming device, said method comprising:
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(a) displaying a primary game operable upon a wager by a player, said primary game having an average expected payout; (b) displaying a bonus event upon a triggering event, said bonus event having an average expected payout; (c) enabling the player to pay a fee to purchase at least one advantage associated with the bonus event; (d) if the fee is paid, employing the advantage to determine an outcome for the bonus event, if the bonus event is triggered; (e) if said fee is not paid, not employing the advantage to determine the outcome for the bonus event, if the bonus event is triggered. - View Dependent Claims (50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63)
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64. A method of operating a gaming system, said gaming system including a plurality of gaming devices configured to communicate with a controller, wherein each of said gaming devices includes a primary game operable upon a wager placed by a player, said method comprising:
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(a) maintaining a plurality of progressive award levels, each progressive award level associated with a different range of progressive award values; (b) enabling each of the players playing at said gaming devices to pay a fee to purchase an advantage associated with said plurality of progressive award levels; and (c) upon a triggering event, selecting at least one of said gaming devices and causing the selected gaming device to provide one of the progressive award values to the player playing at said gaming device, wherein (i) if the player playing at the selected gaming device paid the fee, the advantage is employed to determine which of the progressive award values to provide to said player; and (ii) if the player playing at the selected gaming device did not pay the fee, the advantage is not employed to determine which of the progressive award values to provide to said player. - View Dependent Claims (65, 66, 67, 68, 69, 70, 71, 72, 73)
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74. The method of claim 74, wherein the data network is an internet.
Specification