REAL WORLD GAMING FRAMEWORK
First Claim
12. A mobile device, comprising:
- a location module to identify the location of the mobile device in a real environment;
a processing circuit coupled to the location module, the processing circuit configured toascertain location information for a user of the mobile device;
map features of the real environment into a virtual environment gaming landscape based on the location information; and
an output device coupled to the processing circuit to display the virtual environment gaming landscape to the user.
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Accused Products
Abstract
A virtual environment and real world environment are combined into a framework that facilitates large-scale social interaction in multi-player fantasy games played in both the real world and/or a virtual world. Such combination of real and virtual world features may blend geo-caching, orienteering, and other virtual gaming features to enable players to interact across the real and virtual environments. A real world player is also mapped into the virtual environment, thereby inserting the player'"'"'s movements and actions into the virtual environment. Additionally, this feature enables interaction between players located in a real environment with characters found in a virtual environment. A player may use a mobile device that is configured to recognize the geo-location and orientation of the player and display a corresponding view of the virtual environment gaming landscape for the player.
311 Citations
32 Claims
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12. A mobile device, comprising:
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a location module to identify the location of the mobile device in a real environment; a processing circuit coupled to the location module, the processing circuit configured to ascertain location information for a user of the mobile device; map features of the real environment into a virtual environment gaming landscape based on the location information; and an output device coupled to the processing circuit to display the virtual environment gaming landscape to the user. - View Dependent Claims (13, 14, 15, 16, 17)
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18. A mobile device comprising:
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means for identifying a real environment location of a player; means for obtaining data for the identified real environment location; means for mapping features of the real environment into a virtual environment; means for generating a virtual environment gaming landscape using real environment data; means for integrating the virtual environment gaming landscape into a game; and means for displaying the gaming landscape to the player. - View Dependent Claims (19, 20, 21, 22)
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23. A machine-readable medium having one or more instructions for mapping a real environment to a virtual environment as part of an interactive game, which when executed by a processor causes the processor to:
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identify a real environment location of a player; obtain data for the identified real environment location; map features of the real environment into a virtual environment; generate a virtual environment gaming landscape using real environment data; integrate the virtual environment gaming landscape into a game; and display the gaming landscape to the player. - View Dependent Claims (1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 24, 26, 27)
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26-1. The machine-readable medium of claim 23 having one or more instructions which when executed by a processor causes the processor to further:
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obtain identifying information for the player; identify a location for the player in the real environment; obtain a game character associated with the player; and embed the character into the virtual environment gaming landscape.
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28. A processing device, comprising:
a processing circuit configured to identify a real environment location of a player; obtain data for the identified real environment location; map features of the real environment into a virtual environment; generate a virtual environment gaming landscape using real environment data; integrate the virtual environment gaming landscape into a game; and display the gaming landscape to the player. - View Dependent Claims (29, 30, 31, 32)
Specification