Dynamically Computing Reputation Scores for Objects
First Claim
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1. At least one machine-readable storage medium comprising machine-readable instructions that, when executed by the machine, cause the machine to perform a method comprising:
- receiving at least one request to dynamically compute a reputation score for at least one object; and
instantiating a protected virtual environment in which to execute the object; and
computing the reputation score for the object based on behavior of the object when executing within the virtual environment.
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Abstract
Tools and techniques for dynamically computing reputation scores for objects are described herein. The tools may provide machine-readable storage media containing machine-readable instructions for receiving requests to dynamically compute reputation scores for the objects, for instantiating protected virtual environments in which to execute the objects, and for computing the reputation score based on how the object behaves when executing within the virtual environment.
70 Citations
20 Claims
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1. At least one machine-readable storage medium comprising machine-readable instructions that, when executed by the machine, cause the machine to perform a method comprising:
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receiving at least one request to dynamically compute a reputation score for at least one object; and instantiating a protected virtual environment in which to execute the object; and computing the reputation score for the object based on behavior of the object when executing within the virtual environment. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
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19. A system comprising:
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at least one client device; a server coupled to communicate with the at least one client device; wherein the client device includes a client-side reputation module for requesting that the server compute the reputation score for the object; and wherein the server includes a server-side reputation computation module for receiving the request from the client device, for instantiating a protected virtual environment in which to execute the object, and for dynamically computing the reputation score for the object based on behavior of the object when executing within the virtual environment. - View Dependent Claims (20)
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Specification