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Wagering Game With Persistent State of Game Assets Affecting Other Players

  • US 20090011824A1
  • Filed: 02/26/2007
  • Published: 01/08/2009
  • Est. Priority Date: 03/07/2006
  • Status: Active Grant
First Claim
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1. A gaming system comprising:

  • a plurality of linked gaming machines, each of said plurality of linked gaming machines including a display for displaying a plurality of symbols that indicates a randomly selected outcome of a wagering game that has been selected from a plurality of outcomes in response to a wager input, each of said plurality of linked gaming machines allowing a player to achieve a player level from a plurality of player levels; and

    a controller linked to said plurality of linked gaming machines and adapted to permit a certain community-event game from a plurality of community-game events to be played at two or more of said plurality of linked gaming machines in response to a conditional state at said plurality of linked gaming machines, said conditional state being a function of said player levels at said plurality of linked gaming machines.

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