METHOD AND SYSTEM FOR INTERACTING WITH A USER IN AN EXPERIENTIAL ENVIRONMENT
First Claim
1. A method for interacting with a user comprising:
- receiving from the user a captured sample of an experiential environment; and
triggering a predetermined event in response to the captured sample.
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Accused Products
Abstract
A method and system for provides a user with an ability to capture a sample of an experiential environment and deliver that sample to an interactive service to trigger one or more predetermined events. In exemplary embodiments of the invention such triggered events include the delivery of information and services to the user, the execution of tasks and instructions by the service on the user'"'"'s behalf, communication events; surveillance events and other control-oriented events that are responsive to the user'"'"'s wishes. In other exemplary embodiments of the invention, the triggered events include transaction-oriented events, entertainment events, and events associated with enhancements to human ability or function.
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Citations
44 Claims
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1. A method for interacting with a user comprising:
receiving from the user a captured sample of an experiential environment; and triggering a predetermined event in response to the captured sample. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. A method for interacting with a user, comprising:
- providing a user with an ability to capture a sample of an experiential environment; and
delivering said sample to an interactive service to trigger one or more predetermined events. - View Dependent Claims (26, 27)
- providing a user with an ability to capture a sample of an experiential environment; and
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28. A method for interacting with a user, comprising:
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capturing a sample of an experiential environment; and triggering one or more predetermined events at an interactive service upon receipt of said sample. - View Dependent Claims (29, 30)
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31. A method for receiving instructions from a user in an interactive service, comprising:
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receiving a sample of an experiential environment from the user; and triggering one or more predetermined events in the interactive service upon receipt of said sample. - View Dependent Claims (32, 33)
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34. A method for interacting with an interactive service comprising:
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sampling an experiential environment; and forwarding the sample to an interactive service to trigger one or more predetermined events. - View Dependent Claims (35, 36, 37, 38, 39, 40)
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41. A method for enhancing human abilities of a user comprising:
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capturing a sample of an experiential environment of the user; forwarding the captured sample to an interactive service; and triggering an enhancement event based on the captured sample.
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42. A method for interacting with a user comprising:
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receiving a captured sample of an experiential event from a user; triggering a transactional event with the user based on a characteristic of the captured sample. - View Dependent Claims (43, 44)
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Specification