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Sliding Texture Volume Rendering

  • US 20090033657A1
  • Filed: 10/14/2008
  • Published: 02/05/2009
  • Est. Priority Date: 05/25/2004
  • Status: Active Grant
First Claim
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1. A method for volume rendering from two dimensional textures, the method comprising:

  • sequentially loading subsets of two-dimensional textures from a set of data representing a volume into a memory, each new one of the subsets formed by replacing at least one of the two-dimensional textures of a previous subset with another one of the two-dimensional textures, such that less of the memory is used at a given time for rendering than loading the entire volume into the memory; and

    for each subset, rendering a portion of an image from the subset.

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