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Interactive real world gaming supported over internet protocol multimedia subsystem

  • US 20090036186A1
  • Filed: 08/03/2007
  • Published: 02/05/2009
  • Est. Priority Date: 08/03/2007
  • Status: Abandoned Application
First Claim
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1. A method for administering an interactive real world game in which a player is to find a designated target, wherein said player employs mobile user equipment (UE) to participate in the game, said UE being served by a wireless access network providing the UE access to an Internet Protocol (IP) Multimedia Subsystem (IMS), said method comprising:

  • (a) sending a clue to the UE via the IMS, said clue hinting at an identity of the designated target;

    (b) receiving an answer to the clue, said answer being submitted from the UE via the IMS; and

    ,(c) determining whether the received answer correctly or incorrectly identifies the designated target.

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