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GAMING SYSTEM AND METHOD FOR PROVIDING AN ADDITIONAL GAMING CURRENCY

  • US 20090036202A1
  • Filed: 07/30/2007
  • Published: 02/05/2009
  • Est. Priority Date: 07/30/2007
  • Status: Active Grant
First Claim
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1. A gaming system central server comprising:

  • at least one memory device; and

    at least one processor configured to communicate with each of a plurality of gaming devices, wherein for each of the plurality of gaming devices, said at least one processor is configured to;

    (a) receive data based on an identity of a player at said gaming device;

    (b) receive data based on an amount of credits wagered by the identified player at said gaming device;

    (c) determine a quantity of equalizing units to accumulate for the identified player, wherein the determined quantity of equalizing units is based on the amount of credits wagered and the average expected payback percentage for said gaming device such that a same designated amount of credits wagered at two of said gaming devices can result in two different quantities of equalizing units to accumulate and said accumulated equalizing units are in addition to any credits provided based on any generated outcomes; and

    (d) communicate data based on the determined quantity of equalizing units to accumulate to said gaming device, wherein said quantity of equalizing units are displayable to the identified player.

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