REEL AND VIDEO COMBINATION MACHINE
First Claim
Patent Images
18. A method of presenting a game on gaming machine, the method comprising:
- determining that an aspect of a game is to be displayed on either (a) one or more reels or a reel display mounted to or within a cabinet of gaming machine or (b) a video display device positioned in front of and along a common line of sight with respect to the reels or reel display such that a player, while positioned for playing a game on the gaming machine, can view either the video display device or the reels or reel display along the common line of sight;
moving at least one of the video display device and the reels or reel display into and out of position along the common line of sight depending upon which one is to determined to display the aspect of the game; and
executing instructions that permit game play on the gaming machine.
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Accused Products
Abstract
Methods, systems, and apparatus are provided for displaying game related information on gaming machines. The gaming machines include two or more game presentation devices such as rotating reels, video display screens, touch screens, etc. One or more of these game presentation devices can be moved into and out of position with respect to other game presentation devices. This may allow, among other things, flexibility in presenting different types of games or different game features within a single game.
247 Citations
64 Claims
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18. A method of presenting a game on gaming machine, the method comprising:
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determining that an aspect of a game is to be displayed on either (a) one or more reels or a reel display mounted to or within a cabinet of gaming machine or (b) a video display device positioned in front of and along a common line of sight with respect to the reels or reel display such that a player, while positioned for playing a game on the gaming machine, can view either the video display device or the reels or reel display along the common line of sight; moving at least one of the video display device and the reels or reel display into and out of position along the common line of sight depending upon which one is to determined to display the aspect of the game; and executing instructions that permit game play on the gaming machine. - View Dependent Claims (19, 20, 21, 22, 23, 24)
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25. A system comprising one or more gaming machines on a network, wherein at least one of the gaming machines comprises:
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an external cabinet defining an interior region of the gaming machine, the external cabinet adapted to house a plurality of gaming machine components within or about the interior region; a processor configured to execute instructions from memory that permit game play on the gaming machine; one or more reels or a reel display mounted to or within said external cabinet; a video display device positioned in front of and along a common line of sight with respect to the reels or reel display such that a player, while positioned for playing a game on the gaming machine, can view either the video display device or the reels or reel display along the common line of sight; game presentation logic for execution on the processor to present video information on the video display device pertinent to said game play on the gaming machine; and a mechanism for moving at least one of the video display device and the reels or reel display into and out of position along the common line of sight. - View Dependent Claims (1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 26, 27, 28, 29, 30, 31, 32, 33)
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29-1. The system of claim 25, wherein the one or more reels or the reel display comprises a multilayer display.
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34. A gaming machine comprising:
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an external cabinet defining an interior region of the gaming machine, the external cabinet adapted to house a plurality of gaming machine components within or about the interior region; a processor configured to execute instructions from memory that permit game play on the gaming machine; one or more reels or a reel display mounted to or within said external cabinet; a video display device positioned in front of and along a common line of sight with respect to the reels or reel display such that a user, while positioned for playing a game on the gaming machine, can view both video display device and the reels or reel display along the common line of sight; and game presentation logic for execution on the processor to (i) determine which of multiple available game types to present on the video display device, and (ii) present video display data for the game types determined in (i) to be played on the gaming machine. - View Dependent Claims (35, 36, 37, 38, 39, 40, 41, 42, 43, 44)
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45. A method of displaying information pertaining to game play in a game of chance in a gaming machine having a video display device and one or more reels or a reel display positioned along a common line of sight such that a user, while positioned for playing a game on the gaming machine, can view both video display device and the reels or reel display along the common line of sight, the method comprising:
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(a) determining which of multiple available game types, including at least one slot game, to present on the video display device; and (b) presenting video display data for the game types determined in (a) to be played on the gaming machine. - View Dependent Claims (46, 47, 48, 49, 50, 51, 52)
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53. A system comprising one or more gaming machines on a network, wherein at least one of the gaming machines comprises:
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(a) a processor configured to execute instructions from memory that permit game play on the gaming machine; (b) one or more reels or a reel display mounted to or within said external cabinet; (c) a video display device positioned in front of and along a common line of sight with respect to the reels or reel display such that a user, while positioned for playing a game on the gaming machine, can view both video display device and the reels or reel display along the common line of sight; and (d) game presentation logic for (i) determining which of multiple available game types to present on the video display device, and (ii) presenting video display data for the game types determined in (i) to be played on the gaming machine. - View Dependent Claims (54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64)
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Specification