SERVICE-ORIENTED GAMING NETWORK ENVIRONMENT
First Claim
1. A system providing a gaming network environment, the system comprising:
- at least one gaming machine communicably coupled to a network; and
at least one service provider communicably coupled to the network, said service provider operable to perform a service;
wherein the gaming machine issues a request for the service and the service provider responds to the request for the service, said request and response formed using standard internetworking protocols; and
further including one or more of the services are provided using web service extensions.
3 Assignments
0 Petitions
Accused Products
Abstract
A gaming services framework includes web services extensions and comprises a set of services, protocols, XML schemas, and methods for providing gaming system functionality in a distributed, network based architecture. Systems and methods provide a service-oriented framework for gaming and property management based upon internetworking technology and web services concepts. One aspect of the systems and methods includes a loosely coupled architecture that consists of software components that semantically encapsulate discrete functionality (self contained and perform a single function or a related group of functions—the component describes its own inputs and outputs in a way that other software can determine what it does, how to invoke its functionality, and what result to expect). These components may be distributed and programmatically accessible (called by and exchange data with other software) over standard internetworking protocols (TCP/IP, HITP, DNS, DHCP, etc.).
86 Citations
20 Claims
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1. A system providing a gaming network environment, the system comprising:
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at least one gaming machine communicably coupled to a network; and at least one service provider communicably coupled to the network, said service provider operable to perform a service; wherein the gaming machine issues a request for the service and the service provider responds to the request for the service, said request and response formed using standard internetworking protocols; and further including one or more of the services are provided using web service extensions. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method comprising:
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in a gaming network issuing a request from a gaming device for a service; and a service provider responding to the request for the service, said request and response formed using standard internetworking protocols and further wherein the services is provided using at least one web service extensions. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
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19. A computer readable medium having stored thereon computer code operable on one or more computers in a gaming network to issue a request from a gaming device for a service;
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operable to cause a service provider to respond to the request for the service, wherein the request and response are formed using standard internetworking protocols and further wherein the services is provided using at least one web service extensions. - View Dependent Claims (20)
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Specification