METHOD AND APPARATUS FOR PLAYER REPLACEMENT IN AN ON-LINE GAME
First Claim
1. A method for replacing players in an online game, the method comprising:
- associating a first player with a first online identity;
associating a second player with a second online identity; and
replacing the first player and associating the first online identity with a third player.
4 Assignments
0 Petitions
Accused Products
Abstract
Methods, apparatuses, and techniques for replacing players in an online game are described. Replacing players in an online game includes associating a first player with a first online identity and associating a second player with a second online identity. Then replacing the first player and associating the first online identity with a third player that is registered with the first online identity. Replacing players in an online game can also include associating a first player with a first online identity and associating a second player with a second online identity. Then replacing the first player and the second play so that the second player is associated with the first online identity and the first player is associated with the second online identity.
66 Citations
31 Claims
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1. A method for replacing players in an online game, the method comprising:
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associating a first player with a first online identity; associating a second player with a second online identity; and replacing the first player and associating the first online identity with a third player. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A method for replacing players in an online game, the method comprising:
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associating a first player with a first online identity; associating a second player with a second online identity; and replacing the first player and associating the first online identity with the second player and replacing the second player and associating the second online identity with the first player. - View Dependent Claims (13, 14, 15, 16, 17)
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18. A network enabled device comprising:
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a network interface that receives replacement requests from players of an online game; a memory that includes a map that associates players with online identities of the game; and a processor that updates the map to change players associated with the online identity in response to replacement requests. - View Dependent Claims (19, 20, 21, 22)
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23. A method for replacing players in an online game, the method comprising:
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associating an online identity with a group of players; associating a first player from the group of players with the online identity; and replacing the first player and associating the online identity with a second player from the group of players. - View Dependent Claims (24, 25, 26, 27, 28, 29, 30, 31)
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Specification