METHOD AND APPARATUS FOR MOVING AN AVATAR IN A VIRTUAL UNIVERSE
First Claim
1. A computer implemented method to move an avatar in a virtual universe, the method comprising:
- rendering a first viewport in a computer display, comprising;
a first tab;
a first coordinate; and
a first attitude wherein a first at least one object is rendered based on the first coordinate and the first attitude in a region;
rendering a second tab;
receiving a user selection corresponding to the second tab;
rendering a second viewport comprising a second coordinate and a second attitude wherein at least one second object is rendered in a computer display from a perspective distinct from a perspective of the first viewport; and
registering the avatar as associated with the second coordinate and second attitude in the virtual universe, wherein the first tab is a visual indication of movement history.
2 Assignments
0 Petitions
Accused Products
Abstract
A computer implemented method, apparatus, and computer usable program code for moving an avatar. A computer renders a first viewport in a computer display. The first viewport may comprise a first tab, a first coordinate, and a first attitude. A first object is rendered based on the first coordinate and the first attitude in a region. The computer renders a second tab. The computer receives a user selection corresponding to the second tab. Next, the computer renders a second viewport comprising a second coordinate and a second attitude. The computer renders the second object in a computer display from a perspective distinct from the first viewport. In addition, the computer registers the avatar as associated with the second coordinate and second attitude in the virtual universe, wherein the first tab is a visual indication of movement history.
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Citations
20 Claims
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1. A computer implemented method to move an avatar in a virtual universe, the method comprising:
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rendering a first viewport in a computer display, comprising; a first tab; a first coordinate; and a first attitude wherein a first at least one object is rendered based on the first coordinate and the first attitude in a region; rendering a second tab; receiving a user selection corresponding to the second tab; rendering a second viewport comprising a second coordinate and a second attitude wherein at least one second object is rendered in a computer display from a perspective distinct from a perspective of the first viewport; and registering the avatar as associated with the second coordinate and second attitude in the virtual universe, wherein the first tab is a visual indication of movement history. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A data processing system comprising:
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a bus; a storage device connected to the bus, wherein computer usable code is located in the storage device; a communication unit connected to the bus; a processing unit connected to the bus, wherein the processing unit executes the computer usable code to move an avatar in a virtual universe, the processing unit further executes the computer usable code to render a first viewport in a computer display, the first viewport comprising;
a first tab;
a first coordinate; and
a first attitude wherein a first at least one object is rendered based on the first coordinate and the first attitude in a region;
render a second tab;
receive a user selection corresponding to the second tab;
render a second viewport comprising a second coordinate and a second attitude wherein at least one second object is rendered in a computer display from a perspective distinct from a perspective of the first viewport; and
register the avatar as associated with the second coordinate and second attitude in the virtual universe, wherein the first tab is a visual indication of movement history. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A computer program product for moving an avatar in a virtual universe comprising:
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computer usable program code for rendering a first viewport in a computer display, the viewport comprising; a first tab; a first coordinate; and a first attitude wherein a first at least one object is rendered based on the first coordinate and the first attitude in a region; computer usable program code for rendering a second tab; computer usable program code for receiving a user selection corresponding to the second tab; computer usable program code for rendering a second viewport comprising a second coordinate and a second attitude wherein at least one second object is rendered in a computer display from a perspective distinct from a perspective of the first viewport; and computer usable program code for registering the avatar as associated with the second coordinate and second attitude in the virtual universe, wherein the first tab is a visual indication of movement history. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification