Virtual floating layer for gaming machines, and gaming machines incorporating the same
First Claim
1. A gaming machine, comprising:
- a main screen configured to display a first game-related event;
a top box configured to display a second game-related event;
a video controller configured to provide to the main screen and/or the top box a floatable layer, the floatable layer including at least one ancillary event; and
,a network interface configured to communicate information between the gaming machine and a central system over a network in substantially real-time.
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Abstract
The exemplary embodiments described herein relate to gaming machines and, more particularly, to gaming machines that are configured to display one or more virtual floating layers on one or more displays thereon. In each gaming machine, a main screen is configured to display a first game-related event. A top box is configured to display a second game-related event. A video controller is configured to provide to the main screen and/or the top box a floatable layer. The floatable layer includes at least one ancillary event. A network interface is configured to communicate information between the gaming machine and a central system over a network in substantially real-time. The floating layers may include, for example, interactive gaming, bonusing, entertainment, promotional, informational, banking, and/or service-oriented content.
107 Citations
104 Claims
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1. A gaming machine, comprising:
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a main screen configured to display a first game-related event; a top box configured to display a second game-related event; a video controller configured to provide to the main screen and/or the top box a floatable layer, the floatable layer including at least one ancillary event; and
,a network interface configured to communicate information between the gaming machine and a central system over a network in substantially real-time. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35)
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36. A floatable layer to be provided to a main screen configured to display a first game-related event and/or a top box configured to display a second game-related event of a gaming machine,
wherein the floatable layer is configured to display at least one ancillary event, and wherein the gaming machine includes a network interface configured to communicate information between the gaming machine and a central system over a network in substantially real-time.
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70. A gaming network including a plurality of gaming machines, each gaming machine comprising:
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a main screen configured to display a first game-related event; a top box configured to display a second game-related event; a video controller configured to provide to the main screen and/or the top box a floatable layer, the floatable layer including at least one ancillary event; and
,a network interface configured to communicate information between the gaming machine and a central system over the network in substantially real-time. - View Dependent Claims (71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104)
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Specification