INFORMATION COLLECTION DURING GAME PLAY
First Claim
1. A computer implemented system to facilitate information collection through a game played by a plurality of agents, comprising:
- a task component that defines specific information to be collected during game play of a game;
a game facilitation component that facilitates game play, the game facilitation component is coupled to a scoring component that retains score point records generated during game play, wherein said score points are awarded upon the completion of a task, and wherein specific information is collected upon the completion of said task; and
a reward component that converts score points into currency points with a monetary value.
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Accused Products
Abstract
Systems and methods allow an on-line game to extract information relevant to a specific need of a game platform or service platform. The specific need relates to management and use of digital content, and is addressed by designing and playing an on-line collaborative game. The rules of the game intend to solve a specific task dictated by the specific need. Players'"'"' responses to the game generate a wealth of information related to a specific task objective, such as ranking, sorting, and evaluating a set of digital content items. To compel participation in a game, players can be rewarded with monetary value rewards. As a game illustration, an image selection game (ISG) that exploits human contextual inference is described in detail. The information extracted from ISG is a list of key-image associations, relevant for the task of image sorting and ranking.
101 Citations
20 Claims
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1. A computer implemented system to facilitate information collection through a game played by a plurality of agents, comprising:
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a task component that defines specific information to be collected during game play of a game; a game facilitation component that facilitates game play, the game facilitation component is coupled to a scoring component that retains score point records generated during game play, wherein said score points are awarded upon the completion of a task, and wherein specific information is collected upon the completion of said task; and a reward component that converts score points into currency points with a monetary value. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A computer implemented method that comprises the following computer executable acts:
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displaying a query and a plurality of images to each player of a plurality of players; collecting image selection input from each player of the plurality of players; and processing the collected input from each player and establishing an association extant between the query and an image from the plurality of images when the image is selected by more than one player. - View Dependent Claims (13, 14, 15, 16)
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17. A computer implemented system comprising,
computer-implemented means for selecting a task to gather specific information and a first game that facilitates solving the task; -
computer-implemented means for displaying content related to the selected task according to the selected first game; computer-implemented means for collecting responses to the task that result from playing the selected first game, and processing the responses according to the rules of the selected first game; and computer-implemented means for adopting a nested-game strategy, wherein a second game facilitates rating the collected responses of the first game as part of processing the responses. - View Dependent Claims (18, 19, 20)
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Specification